Simple Directmedia Layer
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Anonymous Maarten 811adaa342 Only test error message when using specific video drivers
The dummy driver does not sen an error message when passing
a NULL rect argument to SDL_SetTextInputRect.
2024-01-21 23:44:53 +01:00
.github ci: re-enable Intel compilers on ci 2023-11-09 18:07:10 +01:00
acinclude autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
android-project Updated to version 2.29.1 for RC build 2024-01-19 19:58:24 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts update config.guess and config.sub from mainstream 2024-01-18 00:29:56 +03:00
cmake cmake: check if CMP0087 exists before setting it (#8613) 2023-11-25 21:42:55 +00:00
docs gdk: Backport SDL3 MR #8844 2024-01-21 13:55:17 -05:00
include Updated to version 2.29.1 for RC build 2024-01-19 19:58:24 -08:00
mingw/pkg-support/cmake cmake: else() does not need an argument 2022-10-20 13:29:35 +02:00
src gdk: Backport SDL3 MR #8844 2024-01-21 13:55:17 -05:00
test Only test error message when using specific video drivers 2024-01-21 23:44:53 +01:00
VisualC video: move standard c, sse and lsx implementations of yuv2rgb to its own source 2024-01-18 17:06:27 -08:00
VisualC-GDK gdk: Backport SDL3 MR #8844 2024-01-21 13:55:17 -05:00
VisualC-WinRT video: move standard c, sse and lsx implementations of yuv2rgb to its own source 2024-01-18 17:06:27 -08:00
visualtest Remove unneeded semicolon 2022-11-17 10:43:45 +01:00
wayland-protocols Support wayland fractional scale protocol 2022-11-29 16:37:02 -05:00
Xcode Updated to version 2.29.1 for RC build 2024-01-19 19:58:24 -08:00
Xcode-iOS/Demos [SDL2] pointer boolean (#8523) 2023-11-10 06:30:56 -08:00
.clang-format Commented out syntax that causes Visual Studio 2019 to complain on every edit 2022-12-02 00:43:46 -08:00
.editorconfig editorconfig: remove trailing whitespace in source code 2022-12-26 10:34:45 -08:00
.gitignore gdk: Backport SDL3 MR #8844 2024-01-21 13:55:17 -05:00
.wikiheaders-options wikiheaders: Bridge README files in the docs directory to wiki. 2023-02-28 11:46:46 -05:00
Android.mk Fixed building with the 16.1.4479499 Android toolchain 2023-06-03 23:55:56 -07:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Updated to version 2.29.1 for RC build 2024-01-19 19:58:24 -08:00
configure Updated to version 2.29.1 for RC build 2024-01-19 19:58:24 -08:00
configure.ac Updated to version 2.29.1 for RC build 2024-01-19 19:58:24 -08:00
CREDITS.txt
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:19:49 -08:00
Makefile.in added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:20 +03:00
Makefile.minimal Split up CFLAGS construction so it can be overridden 2023-03-29 07:26:34 -07:00
Makefile.os2 watcom makefiles: remove yuv_rgb_lsx.c from sources 2024-01-21 11:56:20 +03:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 watcom makefiles: remove yuv_rgb_lsx.c from sources 2024-01-21 11:56:20 +03:00
README-SDL.txt
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: allow users of sdl2-config.cmake to not add -mwindows to the link options 2023-04-18 14:10:12 -04:00
sdl2-config.in Revert "sdl2-config.in: Deprecate sdl2-config" 2022-11-18 06:53:13 -08:00
sdl2.m4 sdl2.m4: Call $PKG_CONFIG rather than hard-coding pkg-config 2024-01-01 08:27:02 -08:00
sdl2.pc.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
SDL2.spec.in
SDL2Config.cmake.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Revert "updated WhatsNew.txt" 2024-01-20 05:28:05 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)