Ryujinx-SDL/src/joystick/hidapi
Sam Lantinga 833f76ab7b Fixed bug 4968 - NULL passed to memcpy in WriteProprietary in SDL_hidapi_switch.c
meyraud705

In SDL_hidapi_switch.c

line 443: Function BTrySetupUSB call WriteProprietary with pBuf=NULL and ucLen=0
line 376: WriteProprietary check its input (!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData): ucLen is 0 so it passes
line 382: WriteProprietary call memcpy with pBuf=NULL
2020-02-07 11:49:56 -08:00
..
steam Added missing file from previous commit 2020-01-29 20:09:59 -08:00
SDL_hidapi_gamecube.c Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers 2020-02-04 15:26:56 -08:00
SDL_hidapi_ps4.c Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers 2020-02-04 15:26:56 -08:00
SDL_hidapi_rumble.c Update for bug 4923 - Calling SDL_GameControllerRumble() often takes 8 ms 2020-02-07 11:02:34 -08:00
SDL_hidapi_rumble.h Update for bug 4923 - Calling SDL_GameControllerRumble() often takes 8 ms 2020-02-07 11:02:34 -08:00
SDL_hidapi_steam.c Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests. 2020-02-04 12:48:53 -08:00
SDL_hidapi_switch.c Fixed bug 4968 - NULL passed to memcpy in WriteProprietary in SDL_hidapi_switch.c 2020-02-07 11:49:56 -08:00
SDL_hidapi_xbox360.c Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers 2020-02-04 15:26:56 -08:00
SDL_hidapi_xbox360w.c Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers 2020-02-04 15:26:56 -08:00
SDL_hidapi_xboxone.c Update for bug 4923 - Calling SDL_GameControllerRumble() often takes 8 ms 2020-02-07 11:02:34 -08:00
SDL_hidapijoystick_c.h Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers 2020-02-04 15:26:56 -08:00
SDL_hidapijoystick.c Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers 2020-02-04 15:26:56 -08:00