Ryujinx-SDL/src/main
2019-09-22 10:37:16 -07:00
..
android Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations 2017-08-28 14:34:15 -07:00
dummy Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
haiku use SDL_zeroa at more places where the argument is an array. 2019-07-31 05:11:40 +03:00
nacl Updated copyright for 2019 2019-01-04 22:01:14 -08:00
psp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
uikit Added support for building SDL as a dynamic library on iOS 2019-03-19 07:53:33 -07:00
windows Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
winrt WinRT: Move Windows::Foundation::Initialize to SDL2.dll, from SDL_main. 2017-10-24 13:21:11 -04:00