Ryujinx-SDL/src/video/windows
2015-12-30 12:44:13 -05:00
..
SDL_msctf.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_vkeys.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsclipboard.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsclipboard.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsevents.c Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen 2015-12-30 12:44:13 -05:00
SDL_windowsevents.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsframebuffer.c Windows: Added missing NULL check after SDL_stack_alloc(). 2015-12-06 17:51:11 +01:00
SDL_windowsframebuffer.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowskeyboard.c Sync up the caps/numlock state properly without sending key events. 2015-12-28 13:07:44 -05:00
SDL_windowskeyboard.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsmessagebox.c Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog 2015-09-14 11:15:25 -07:00
SDL_windowsmessagebox.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsmodes.c Converted tabs to spaces for SDL style 2015-10-06 21:40:50 -07:00
SDL_windowsmodes.h Converted tabs to spaces for SDL style 2015-10-06 21:40:50 -07:00
SDL_windowsmouse.c SDL_WarpMouseGlobal() should return non-void. 2015-07-17 21:03:58 -04:00
SDL_windowsmouse.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsopengl.c Cleaned up some code formatting. 2015-12-18 00:49:27 -04:00
SDL_windowsopengl.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsopengles.c Windows: Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 19:37:37 +02:00
SDL_windowsopengles.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsshape.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsshape.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowsvideo.c Add SDL_GetDisplayDPI routine and implement for Windows. 2015-07-29 17:18:56 -07:00
SDL_windowsvideo.h Add SDL_GetDisplayDPI routine and implement for Windows. 2015-07-29 17:18:56 -07:00
SDL_windowswindow.c Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen 2015-12-30 12:44:13 -05:00
SDL_windowswindow.h Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen 2015-12-30 12:44:13 -05:00
wmmsg.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00