..
atomic
audio
coreaudio: If paused, clear any pending stream data.
2023-11-06 09:57:00 -05:00
core
Don't mute the console input if we can't read the keyboard
2023-11-08 03:29:39 -08:00
cpuinfo
dynapi
updated dynapi after SDL_GDKGetDefaultUser addition
2023-08-25 19:03:40 +03:00
events
Fix automated tests using the dummy video driver
2023-09-30 11:21:10 -04:00
file
SDL_RWFromMem, SDL_RWFromConstMem: reject negative size parameters.
2023-07-10 00:14:35 +03:00
filesystem
gdk: Add SDL_GDKGetDefaultUser, SDL_GetPrefPath implementation
2023-08-25 10:41:14 -04:00
haptic
Removed misleading comment
2023-11-06 19:34:03 -08:00
hidapi
hidapi: Avoid memcpy'ing to NULL.
2023-11-06 13:50:49 -05:00
joystick
Actually we need to enumerate the 8BitDo Xbox SKUs
2023-11-08 00:43:43 -08:00
libm
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
loadso
locale
main
Unaligned stacks on i686-w64-mingw32, may lead to crashes ( #7607 )
2023-07-10 03:05:32 +03:00
misc
Allow the use of posix_spawn() instead of vfork/execlp()
2023-09-30 16:48:51 +02:00
power
render
Removed useless branch test
2023-11-08 01:35:57 -08:00
sensor
stdlib
fix a possible memory leak in SDL_vasprintf()
2023-11-05 20:02:20 +03:00
test
Fix sdltest_randomAsciiStringWithMaximumLength() where it requests a string a size 0
2023-10-13 20:23:01 +02:00
thread
n3ds: Check that audio thread name starts with "SDLAudioP"
2023-10-24 23:58:00 -04:00
timer
video
Added missing calls to SDL_InvalidParamError("surface")
2023-11-07 21:58:39 -08:00
SDL_assert_c.h
SDL_assert.c
emscripten: Restore compatibility with existing emsdk releases.
2023-09-20 14:35:51 -04:00
SDL_dataqueue.c
SDL_dataqueue.h
SDL_error_c.h
SDL_error.c
SDL_guid.c
SDL_hints_c.h
SDL_hints.c
SDL_internal.h
SDL_list.c
SDL_list.h
SDL_log_c.h
SDL_log.c
SDL_utils_c.h
Don't bother re-encoding Latin1 characters in the ASCII range
2023-06-04 05:40:07 -07:00
SDL_utils.c
SDL.c
Handle subsystem dependencies recursively
2023-11-07 08:40:15 -08:00