Ryujinx-SDL/src/render
2022-03-31 06:02:50 -07:00
..
direct3d direct3d: Implement missing blend operations. 2022-03-27 09:14:07 -04:00
direct3d11 fix memory leak in D3D11_CreateRenderer 2022-03-09 15:03:49 +01:00
metal METAL: clip rect w/h must be <= render pass 2022-03-15 10:37:17 +01:00
opengl Vita: PVROGL: fix indentation and ifdef guards 2022-03-31 06:02:50 -07:00
opengles Re-enable line drawing path in render drivers 2022-01-08 09:02:25 -08:00
opengles2 Remove unused warning 2022-03-09 15:38:36 +01:00
psp PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070) 2022-02-15 11:34:50 +01:00
software SDL_triangle_blit_slow: sync code with SDL_blit_slow to handle ARGB2101010 2022-03-16 18:09:40 +01:00
vitagxm Vita: Use preallocated memory pool for textures 2022-03-27 10:07:49 -07:00
SDL_d3dmath.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_d3dmath.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_render.c Fix potential memory leak in QueueCmdFillRects 2022-03-28 08:34:32 -07:00
SDL_sysrender.h Fixed bug #3070 - SDL_RenderCopyEx rotation and global scaling around the wrong way (software renderer) 2022-02-15 11:33:56 +01:00
SDL_yuv_sw_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv_sw.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00