Ryujinx-SDL/android-project
Sylvain 98a966d1c2
Android: don't need to set the SurfaceHolder format from java code
It's already set with ANativeWindow_setGeometry, and eventually set/changed also by eglCreateWindowSurface.
 - avoid issues with older device where SurfaceView cycle create/changed/destroy appears broken:
   calling create/changed/changed, and leading to "deuqueBuffer failed at server side, error: -19", with black screen.
 - re-read the format after egl window surface is created, to report the correct one (sometimes, changed from RGBA8888 to RGB24)
2021-04-22 18:06:17 +02:00
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app Android: don't need to set the SurfaceHolder format from java code 2021-04-22 18:06:17 +02:00
gradle/wrapper Updated Android project files and documentation 2018-10-28 10:31:06 -07:00
build.gradle Updated Android project files and documentation 2018-10-28 10:31:06 -07:00
gradle.properties Switched to new style gradle Android application build process 2017-10-23 15:23:43 -07:00
gradlew Switched to new style gradle Android application build process 2017-10-23 15:23:43 -07:00
gradlew.bat Switched to new style gradle Android application build process 2017-10-23 15:23:43 -07:00
settings.gradle Switched to new style gradle Android application build process 2017-10-23 15:23:43 -07:00