Ryujinx-SDL/src/video/cocoa
2016-04-12 18:11:36 -04:00
..
SDL_cocoaclipboard.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoaclipboard.m Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoaevents.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoaevents.m Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops. 2016-01-05 01:42:00 -05:00
SDL_cocoakeyboard.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoakeyboard.m Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamessagebox.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamessagebox.m Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamodes.h Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!). 2016-01-07 14:02:37 -05:00
SDL_cocoamodes.m Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!). 2016-01-07 14:02:37 -05:00
SDL_cocoamouse.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamouse.m Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in OS X 10.6. 2016-03-20 15:35:34 -03:00
SDL_cocoamousetap.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamousetap.m Patched to compile on various platforms. 2016-04-12 18:11:36 -04:00
SDL_cocoaopengl.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoaopengl.m Mac: allows apps to use OpenGL on a slower, integrated GPU. 2016-01-04 22:00:04 -05:00
SDL_cocoashape.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoashape.m Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoavideo.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoavideo.m Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!). 2016-01-07 14:02:37 -05:00
SDL_cocoawindow.h Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 2016-01-05 02:46:10 -05:00
SDL_cocoawindow.m Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X. 2016-04-02 11:54:05 -03:00