Ryujinx-SDL/android-project/app
Sam Lantinga a0b3dcc26a Fixed bug 4002 - Android, nativeRunMain() fails on some phone with arm64-v8a
Sylvain

The issue is totally reproducible on P8 Lite.

"The dlopen() call doesn't include the app's native library directory. The behavior of  dlopen() by Android is not guaranteed".

Workaround in getMainSharedObject()

Just replace
    return library;
with
    return getContext().getApplicationInfo().nativeLibraryDir + "/" + library;
2018-09-05 15:54:46 -07:00
..
jni On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS. 2018-02-11 18:23:37 -08:00
src/main Fixed bug 4002 - Android, nativeRunMain() fails on some phone with arm64-v8a 2018-09-05 15:54:46 -07:00
build.gradle Updated required Android SDK to API 26, to match Google's new App Store requirements 2018-08-21 20:46:25 -07:00
proguard-rules.pro Switched to new style gradle Android application build process 2017-10-23 15:23:43 -07:00