Ryujinx-SDL/VisualC-WinRT
David Ludwig b51a3206c8 WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT.
SDL/WinRT did have support for OpenGL ES 2 via an older version of ANGLE/WinRT,
however its API changed a few months ago, and SDL/WinRT would crash when trying
to use it.  It would also occasionally crash when using the older version.

This changeset should make SDL/WinRT work with the latest version, as
available via MS Open Tech's git repository of it at
https://github.com/msopentech/angle

Older versions of ANGLE/WinRT (from either https://github.com/stammen/angleproject
or https://bitbucket.org/DavidLudwig/angleproject) will need to be updated to
MS Open Tech's latest version.
2014-03-22 20:48:18 -04:00
..
SDL WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT. 2014-03-22 20:48:18 -04:00
tests WinRT: renamed SDL_winrt_main.cpp to indicate that it should only be used in non-XAML apps 2013-09-16 22:27:30 -04:00
SDL-WinRT_VS2012.sln WinRT: build fix for the SDL-WinRT-only .sln 2013-09-14 23:44:50 -04:00