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888bf1af69
The code is now reliant on SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved() being called correctly when devices are added or removed on Windows |
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SDL_hidapi_ps4.c | ||
SDL_hidapi_switch.c | ||
SDL_hidapi_xbox360.c | ||
SDL_hidapi_xboxone.c | ||
SDL_hidapijoystick_c.h | ||
SDL_hidapijoystick.c |