Ryujinx-SDL/src/render/software
2021-12-02 10:01:50 +01:00
..
SDL_blendfillrect.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blendfillrect.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blendline.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blendline.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blendpoint.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blendpoint.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_draw.h Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-12 07:26:14 +03:00
SDL_drawline.c software: Draw a single pixel for a line with the same start/end point. 2021-11-26 14:34:51 -05:00
SDL_drawline.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_drawpoint.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_drawpoint.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render_sw_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render_sw.c SDL_Renderer software, D3D11: don't use "renderer->viewport" in back-ends, but use the one from SETVIEWPORT cmd 2021-12-02 10:01:50 +01:00
SDL_rotate.c use SDL's functions version inplace of libc version 2021-11-22 08:38:46 -08:00
SDL_rotate.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_triangle.c Remove SDL_HAVE_RENDER_GEOMETRY define 2021-10-24 22:27:56 -04:00
SDL_triangle.h Add software renderer implementation 2021-08-19 00:10:59 +02:00