Ryujinx-SDL/src/render
Sam Lantinga 393c8c1f16 Fixed bug 5440 - MacCatalyst build failures
C.W. Betts

I tested building commit http://hg.libsdl.org/SDL/rev/7adf3fdc19f3 on Mac Catalyst and found some issues:

* MTLFeatureSet_iOS_* enums aren't available under Mac Catalyst.
* OpenGL ES is unavailable under Mac Catalyst.
* Some Metal features are available under Catalyst but not iOS, such as displaySyncEnabled.
* Set Metal as the default renderer on Mac Catalyst

Attaching a patch that will make SDL2 build for Mac Catalyst.
2021-01-03 10:32:55 -08:00
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direct3d Updated copyright for 2021 2021-01-02 10:25:38 -08:00
direct3d11 Updated copyright for 2021 2021-01-02 10:25:38 -08:00
metal Fixed bug 5440 - MacCatalyst build failures 2021-01-03 10:32:55 -08:00
opengl Updated copyright for 2021 2021-01-02 10:25:38 -08:00
opengles Updated copyright for 2021 2021-01-02 10:25:38 -08:00
opengles2 Updated copyright for 2021 2021-01-02 10:25:38 -08:00
psp Updated copyright for 2021 2021-01-02 10:25:38 -08:00
software Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_sysrender.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_yuv_sw_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_yuv_sw.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00