Ryujinx-SDL/src
Sam Lantinga dbf7940541 Enable capturing raw Xinput2 touch events and use to flag global mouse state as dirty
- Touch events may be translated to mouse movement events without the normal Xinput2 raw motion events
  being sent. Not all touch events will necessarily move the mouse but this ensures we update the global
  mouse state just in case.

- Fix up some formatting

CR: saml
2022-07-27 10:31:24 -07:00
..
atomic Added include: libkern/OSAtomic.h 2022-07-05 07:50:57 -07:00
audio audio: Report SDL_AUDIODEVICEREMOVED for unopened devices. 2022-07-26 12:40:47 -04:00
core windows: SDL_IMMDevice needed more deinit code from the Win32 path. 2022-07-15 09:49:29 -04:00
cpuinfo Use proper header for OpenBSD PPC CPU detection 2022-06-27 11:01:34 -07:00
dynapi Add SDL_GetDefaultAudioInfo. 2022-07-11 13:34:35 -04:00
events Improve behavior of SDL_events_need_periodic_poll() and SDL_events_need_polling() 2022-07-25 09:00:31 -07:00
file Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
filesystem Fixed some Xcode warnings 2022-07-17 09:07:04 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi Added support for the 8BitDo Ultimate Wired Controller for Xbox 2022-07-20 11:05:55 -07:00
joystick Actually we don't need to unlock to send k_eSwitchProprietaryCommandIDs_ForceUSB since we don't wait for reply 2022-07-27 09:05:02 -07:00
libm Add some PS2 flags 2022-06-15 15:15:26 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale Vita: add SDL_GetPreferredLocales support 2022-03-29 15:02:21 -07:00
main Improve SDL2 main, adding memory card and usb drivers 2022-06-29 03:15:00 +03:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power Don't fail to get battery status if the upower refresh call fails 2022-02-04 14:02:44 -08:00
render SDL_Render: use high precision texcoords in ES2 shaders, when possible 2022-07-22 19:03:53 -07:00
sensor Removed problematic call to ISensor_SetEventSink() 2022-03-17 10:01:13 -07:00
stdlib stdlib: move all mslibc functions to SDL_mslibc.c 2022-07-27 09:07:56 -07:00
test Fixed crash if debug text wasn't drawn during a session 2022-07-22 10:58:29 -07:00
thread Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
timer Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
video Enable capturing raw Xinput2 touch events and use to flag global mouse state as dirty 2022-07-27 10:31:24 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hints.c SDL_SetHintWithPriority: actually, this test is good. 2022-06-06 10:55:29 -04:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_log.c android: Add missing entries to SDL_category_prefixes table. 2022-07-05 17:50:19 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL.c Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00