Ryujinx-SDL/test/testver.c
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00

48 lines
1.3 KiB
C

/*
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Test program to compare the compile-time version of SDL with the linked
version of SDL
*/
#include <stdio.h>
#include <stdlib.h>
#include "SDL.h"
#include "SDL_revision.h"
int
main(int argc, char *argv[])
{
SDL_version compiled;
SDL_version linked;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
#if SDL_VERSION_ATLEAST(2, 0, 0)
SDL_Log("Compiled with SDL 2.0 or newer\n");
#else
SDL_Log("Compiled with SDL older than 2.0\n");
#endif
SDL_VERSION(&compiled);
SDL_Log("Compiled version: %d.%d.%d.%d (%s)\n",
compiled.major, compiled.minor, compiled.patch,
SDL_REVISION_NUMBER, SDL_REVISION);
SDL_GetVersion(&linked);
SDL_Log("Linked version: %d.%d.%d.%d (%s)\n",
linked.major, linked.minor, linked.patch,
SDL_GetRevisionNumber(), SDL_GetRevision());
SDL_Quit();
return (0);
}