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Ryujinx-SDL
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Ryujinx-SDL
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Ozkan Sezer
8cb421b26d
SDL_windows_main.c: use new WIN_StringToUTF8W macro
2021-01-04 10:20:10 +03:00
..
android
Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
2017-08-28 14:34:15 -07:00
dummy
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
haiku
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
nacl
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
psp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
uikit
uikit: Fixed a typo in a comment.
2020-11-10 13:09:59 -05:00
windows
SDL_windows_main.c: use new WIN_StringToUTF8W macro
2021-01-04 10:20:10 +03:00
winrt
WinRT: Move Windows::Foundation::Initialize to SDL2.dll, from SDL_main.
2017-10-24 13:21:11 -04:00