Ryujinx-SDL/src/thread
Ozkan Sezer a90f0400a5 os2: a _lot_ of coding style cleanup, sot that they match the SDL style.
also renamed the 'debug' macro to debug_os2: the former was dangerously
a common name.

the binary (dll) output is precisely the same as before.
2020-10-15 21:37:30 +03:00
..
generic thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
os2 os2: a _lot_ of coding style cleanup, sot that they match the SDL style. 2020-10-15 21:37:30 +03:00
psp thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
pthread More Linux fixes. 2020-05-26 13:19:44 -07:00
stdcpp Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
windows thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
SDL_systhread.h thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
SDL_thread_c.h os2: integrate the port into main tree. 2020-10-14 23:01:06 +03:00
SDL_thread.c thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00