Ryujinx/ARMeilleure/Instructions/InstEmitMemory.cs

177 lines
5.1 KiB
C#
Raw Normal View History

Add a new JIT compiler for CPU code (#693) * Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 20:56:22 +02:00
using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using static ARMeilleure.Instructions.InstEmitHelper;
using static ARMeilleure.Instructions.InstEmitMemoryHelper;
using static ARMeilleure.IntermediateRepresentation.OperandHelper;
namespace ARMeilleure.Instructions
{
static partial class InstEmit
{
public static void Adr(ArmEmitterContext context)
{
OpCodeAdr op = (OpCodeAdr)context.CurrOp;
SetIntOrZR(context, op.Rd, Const(op.Address + (ulong)op.Immediate));
}
public static void Adrp(ArmEmitterContext context)
{
OpCodeAdr op = (OpCodeAdr)context.CurrOp;
ulong address = (op.Address & ~0xfffUL) + ((ulong)op.Immediate << 12);
SetIntOrZR(context, op.Rd, Const(address));
}
public static void Ldr(ArmEmitterContext context) => EmitLdr(context, signed: false);
public static void Ldrs(ArmEmitterContext context) => EmitLdr(context, signed: true);
private static void EmitLdr(ArmEmitterContext context, bool signed)
{
OpCodeMem op = (OpCodeMem)context.CurrOp;
Operand address = GetAddress(context);
if (signed && op.Extend64)
{
EmitLoadSx64(context, address, op.Rt, op.Size);
}
else if (signed)
{
EmitLoadSx32(context, address, op.Rt, op.Size);
}
else
{
EmitLoadZx(context, address, op.Rt, op.Size);
}
EmitWBackIfNeeded(context, address);
}
public static void Ldr_Literal(ArmEmitterContext context)
{
IOpCodeLit op = (IOpCodeLit)context.CurrOp;
if (op.Prefetch)
{
return;
}
if (op.Signed)
{
EmitLoadSx64(context, Const(op.Immediate), op.Rt, op.Size);
}
else
{
EmitLoadZx(context, Const(op.Immediate), op.Rt, op.Size);
}
}
public static void Ldp(ArmEmitterContext context)
{
OpCodeMemPair op = (OpCodeMemPair)context.CurrOp;
void EmitLoad(int rt, Operand ldAddr)
{
if (op.Extend64)
{
EmitLoadSx64(context, ldAddr, rt, op.Size);
}
else
{
EmitLoadZx(context, ldAddr, rt, op.Size);
}
}
Operand address = GetAddress(context);
Operand address2 = context.Add(address, Const(1L << op.Size));
EmitLoad(op.Rt, address);
EmitLoad(op.Rt2, address2);
EmitWBackIfNeeded(context, address);
}
public static void Str(ArmEmitterContext context)
{
OpCodeMem op = (OpCodeMem)context.CurrOp;
Operand address = GetAddress(context);
InstEmitMemoryHelper.EmitStore(context, address, op.Rt, op.Size);
EmitWBackIfNeeded(context, address);
}
public static void Stp(ArmEmitterContext context)
{
OpCodeMemPair op = (OpCodeMemPair)context.CurrOp;
Operand address = GetAddress(context);
Operand address2 = context.Add(address, Const(1L << op.Size));
InstEmitMemoryHelper.EmitStore(context, address, op.Rt, op.Size);
InstEmitMemoryHelper.EmitStore(context, address2, op.Rt2, op.Size);
EmitWBackIfNeeded(context, address);
}
private static Operand GetAddress(ArmEmitterContext context)
{
Operand address = null;
switch (context.CurrOp)
{
case OpCodeMemImm op:
{
address = context.Copy(GetIntOrSP(context, op.Rn));
// Pre-indexing.
if (!op.PostIdx)
{
address = context.Add(address, Const(op.Immediate));
}
break;
}
case OpCodeMemReg op:
{
Operand n = GetIntOrSP(context, op.Rn);
Operand m = GetExtendedM(context, op.Rm, op.IntType);
if (op.Shift)
{
m = context.ShiftLeft(m, Const(op.Size));
}
address = context.Add(n, m);
break;
}
}
return address;
}
private static void EmitWBackIfNeeded(ArmEmitterContext context, Operand address)
{
// Check whenever the current OpCode has post-indexed write back, if so write it.
if (context.CurrOp is OpCodeMemImm op && op.WBack)
{
if (op.PostIdx)
{
address = context.Add(address, Const(op.Immediate));
}
SetIntOrSP(context, op.Rn, address);
}
}
}
}