Ryujinx/Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/MultiSampleDecoder.cs

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C#
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using Concentus.Structs;
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
{
class MultiSampleDecoder : IDecoder
{
private readonly OpusMSDecoder _decoder;
public int SampleRate => _decoder.SampleRate;
public int ChannelsCount { get; }
public MultiSampleDecoder(int sampleRate, int channelsCount, int streams, int coupledStreams, byte[] mapping)
{
ChannelsCount = channelsCount;
_decoder = new OpusMSDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
}
public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
{
return _decoder.DecodeMultistream(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize, 0);
}
public void ResetState()
{
_decoder.ResetState();
}
}
}