Ryujinx/Ryujinx.HLE/HOS/Kernel/SupervisorCall/ThreadContext.cs

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using ARMeilleure.State;
using Ryujinx.Common.Memory;
namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{
struct ThreadContext
{
public Array29<ulong> Registers;
public ulong Fp;
public ulong Lr;
public ulong Sp;
public ulong Pc;
public uint Pstate;
#pragma warning disable CS0169
private uint _padding;
#pragma warning restore CS0169
public Array32<V128> FpuRegisters;
public uint Fpcr;
public uint Fpsr;
public ulong Tpidr;
}
}