diff --git a/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs b/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs index 92bd597c1..0e9f6f11f 100644 --- a/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs +++ b/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs @@ -5,6 +5,10 @@ namespace Ryujinx.Graphics.OpenGL.Image interface ITextureInfo { int Handle { get; } + int StorageHandle { get; } + int FirstLayer => 0; + int FirstLevel => 0; + TextureCreateInfo Info { get; } } } diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs index ebf0cacc7..2e70fa82a 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs @@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL; namespace Ryujinx.Graphics.OpenGL.Image { - class TextureBase : ITextureInfo + class TextureBase { public int Handle { get; protected set; } diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs index b27403b22..3c0546d24 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs @@ -205,22 +205,44 @@ namespace Ryujinx.Graphics.OpenGL.Image int copyWidth = sizeInBlocks ? BitUtils.DivRoundUp(width, blockWidth) : width; int copyHeight = sizeInBlocks ? BitUtils.DivRoundUp(height, blockHeight) : height; - GL.CopyImageSubData( - srcHandle, - srcInfo.Target.ConvertToImageTarget(), - srcLevel + level, - 0, - 0, - srcLayer, - dstHandle, - dstInfo.Target.ConvertToImageTarget(), - dstLevel + level, - 0, - 0, - dstLayer, - copyWidth, - copyHeight, - depth); + if (HwCapabilities.Vendor == HwCapabilities.GpuVendor.Intel) + { + GL.CopyImageSubData( + src.StorageHandle, + srcInfo.Target.ConvertToImageTarget(), + src.FirstLevel + srcLevel + level, + 0, + 0, + src.FirstLayer + srcLayer, + dst.StorageHandle, + dstInfo.Target.ConvertToImageTarget(), + dst.FirstLevel + dstLevel + level, + 0, + 0, + dst.FirstLayer + dstLayer, + copyWidth, + copyHeight, + depth); + } + else + { + GL.CopyImageSubData( + srcHandle, + srcInfo.Target.ConvertToImageTarget(), + srcLevel + level, + 0, + 0, + srcLayer, + dstHandle, + dstInfo.Target.ConvertToImageTarget(), + dstLevel + level, + 0, + 0, + dstLayer, + copyWidth, + copyHeight, + depth); + } } width = Math.Max(1, width >> 1); diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs b/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs index e96d8d85f..c5108893e 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs @@ -1,13 +1,13 @@ using OpenTK.Graphics.OpenGL; using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; -using System; namespace Ryujinx.Graphics.OpenGL.Image { class TextureStorage : ITextureInfo { public int Handle { get; private set; } + public int StorageHandle => Handle; public float ScaleFactor { get; private set; } public TextureCreateInfo Info { get; } diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index 8bc75efbd..8799167ad 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -4,12 +4,14 @@ using System; namespace Ryujinx.Graphics.OpenGL.Image { - class TextureView : TextureBase, ITexture + class TextureView : TextureBase, ITexture, ITextureInfo { private readonly Renderer _renderer; private readonly TextureStorage _parent; + public int StorageHandle => _parent.Handle; + private TextureView _incompatibleFormatView; public int FirstLayer { get; private set; }