mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-10 05:33:16 +02:00
Address PR feedback
Removes a useless null check Aligns some values to improve readability
This commit is contained in:
parent
912e43e979
commit
29a825b43b
@ -33,7 +33,9 @@ namespace Ryujinx.Common
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using (var stream = GetStream(assembly, filename))
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using (var stream = GetStream(assembly, filename))
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{
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{
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if (stream == null)
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if (stream == null)
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{
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return null;
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return null;
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}
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using (var mem = new MemoryStream())
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using (var mem = new MemoryStream())
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{
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{
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@ -49,7 +51,9 @@ namespace Ryujinx.Common
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using (var stream = GetStream(assembly, filename))
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using (var stream = GetStream(assembly, filename))
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{
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{
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if (stream == null)
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if (stream == null)
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{
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return null;
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return null;
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}
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using (var mem = new MemoryStream())
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using (var mem = new MemoryStream())
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{
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{
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@ -79,7 +83,9 @@ namespace Ryujinx.Common
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using (var stream = GetStream(assembly, filename))
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using (var stream = GetStream(assembly, filename))
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{
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{
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if (stream == null)
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if (stream == null)
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{
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return null;
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return null;
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}
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using (var reader = new StreamReader(stream))
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using (var reader = new StreamReader(stream))
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{
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{
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@ -93,7 +99,9 @@ namespace Ryujinx.Common
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using (var stream = GetStream(assembly, filename))
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using (var stream = GetStream(assembly, filename))
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{
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{
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if (stream == null)
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if (stream == null)
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{
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return null;
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return null;
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}
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using (var reader = new StreamReader(stream))
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using (var reader = new StreamReader(stream))
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{
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{
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@ -104,7 +112,7 @@ namespace Ryujinx.Common
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public static Stream GetStream(string filename)
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public static Stream GetStream(string filename)
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{
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{
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var (assembly, path) = ResolveManifestPath(filename);
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var (assembly, _) = ResolveManifestPath(filename);
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return GetStream(assembly, filename);
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return GetStream(assembly, filename);
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}
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}
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@ -116,9 +124,6 @@ namespace Ryujinx.Common
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var stream = assembly.GetManifestResourceStream(manifestUri);
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var stream = assembly.GetManifestResourceStream(manifestUri);
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if (stream == null)
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return null;
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return stream;
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return stream;
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}
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}
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@ -131,11 +136,13 @@ namespace Ryujinx.Common
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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{
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{
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if (assembly.GetName().Name == segments[0])
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if (assembly.GetName().Name == segments[0])
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{
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return (assembly, segments[1]);
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return (assembly, segments[1]);
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}
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}
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}
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}
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}
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return (EmbeddedResources.ResourceAssembly, filename);
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return (ResourceAssembly, filename);
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}
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}
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}
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}
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}
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}
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@ -61,42 +61,42 @@ namespace Ryujinx.Graphics.GAL
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SwizzleA = swizzleA;
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SwizzleA = swizzleA;
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}
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}
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public int GetMipSize(int level)
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public readonly int GetMipSize(int level)
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{
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{
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return GetMipStride(level) * GetLevelHeight(level) * GetLevelDepth(level);
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return GetMipStride(level) * GetLevelHeight(level) * GetLevelDepth(level);
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}
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}
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public int GetMipSize2D(int level)
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public readonly int GetMipSize2D(int level)
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{
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{
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return GetMipStride(level) * GetLevelHeight(level);
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return GetMipStride(level) * GetLevelHeight(level);
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}
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}
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public int GetMipStride(int level)
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public readonly int GetMipStride(int level)
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{
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{
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return BitUtils.AlignUp(GetLevelWidth(level) * BytesPerPixel, 4);
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return BitUtils.AlignUp(GetLevelWidth(level) * BytesPerPixel, 4);
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}
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}
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private int GetLevelWidth(int level)
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private readonly int GetLevelWidth(int level)
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{
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{
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return BitUtils.DivRoundUp(GetLevelSize(Width, level), BlockWidth);
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return BitUtils.DivRoundUp(GetLevelSize(Width, level), BlockWidth);
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}
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}
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private int GetLevelHeight(int level)
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private readonly int GetLevelHeight(int level)
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{
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{
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return BitUtils.DivRoundUp(GetLevelSize(Height, level), BlockHeight);
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return BitUtils.DivRoundUp(GetLevelSize(Height, level), BlockHeight);
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}
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}
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private int GetLevelDepth(int level)
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private readonly int GetLevelDepth(int level)
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{
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{
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return Target == Target.Texture3D ? GetLevelSize(Depth, level) : GetLayers();
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return Target == Target.Texture3D ? GetLevelSize(Depth, level) : GetLayers();
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}
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}
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public int GetDepthOrLayers()
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public readonly int GetDepthOrLayers()
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{
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{
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return Target == Target.Texture3D ? Depth : GetLayers();
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return Target == Target.Texture3D ? Depth : GetLayers();
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}
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}
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public int GetLayers()
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public readonly int GetLayers()
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{
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{
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if (Target == Target.Texture2DArray ||
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if (Target == Target.Texture2DArray ||
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Target == Target.Texture2DMultisampleArray ||
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Target == Target.Texture2DMultisampleArray ||
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@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
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{
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{
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partial class Methods
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partial class Methods
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{
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{
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private const int NsToTicksFractionNumerator = 384;
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private const int NsToTicksFractionNumerator = 384;
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private const int NsToTicksFractionDenominator = 625;
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private const int NsToTicksFractionDenominator = 625;
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private ulong _runningCounter;
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private ulong _runningCounter;
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@ -81,66 +81,66 @@ namespace Ryujinx.Graphics.Gpu.State
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{
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{
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return format switch
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return format switch
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{
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{
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RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4),
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RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4),
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RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2),
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RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2),
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RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
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RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
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RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
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RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
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RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
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RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
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RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1),
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RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1),
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RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8),
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RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8),
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RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
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RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
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RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
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RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
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RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
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RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
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RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
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RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
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RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
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RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
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RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
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RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
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RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8),
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RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8),
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RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8),
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RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8),
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RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8),
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RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8),
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RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8),
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RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8),
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RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
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RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
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RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8),
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RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8),
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RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8),
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RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8),
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RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8),
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RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8),
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RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
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RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
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RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
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RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
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RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
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RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
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RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4),
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RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4),
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RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4),
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RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4),
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RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
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RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
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RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
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RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
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RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4),
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RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4),
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RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4),
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RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4),
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RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4),
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RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4),
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RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4),
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RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4),
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RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4),
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RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4),
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RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4),
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RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4),
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RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4),
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RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4),
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RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4),
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RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4),
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RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4),
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RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4),
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RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4),
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RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4),
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RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4),
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RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4),
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RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4),
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RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4),
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RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
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RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
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RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
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RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
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RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2),
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RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2),
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RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2),
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RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2),
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RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2),
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RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2),
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RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2),
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RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2),
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RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2),
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RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2),
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RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2),
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RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2),
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RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2),
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RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2),
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RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2),
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RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2),
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RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2),
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RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2),
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RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2),
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RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2),
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RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2),
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RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2),
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RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1),
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RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1),
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RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1),
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RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1),
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RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1),
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RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1),
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RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1),
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RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1),
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RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2),
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RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2),
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RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
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RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
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RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
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RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
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_ => FormatInfo.Default
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_ => FormatInfo.Default
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};
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};
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}
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}
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@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.OpenGL
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private static bool IsDepthOnly(Format format)
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private static bool IsDepthOnly(Format format)
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{
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{
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return format == Format.D16Unorm ||
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return format == Format.D16Unorm ||
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format == Format.D24X8Unorm ||
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format == Format.D24X8Unorm ||
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format == Format.D32Float;
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format == Format.D32Float;
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}
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}
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|
@ -19,9 +19,6 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
private int _firstLayer;
|
private int _firstLayer;
|
||||||
private int _firstLevel;
|
private int _firstLevel;
|
||||||
|
|
||||||
private bool _acquired;
|
|
||||||
private bool _pendingDelete;
|
|
||||||
|
|
||||||
public int Width => _info.Width;
|
public int Width => _info.Width;
|
||||||
public int Height => _info.Height;
|
public int Height => _info.Height;
|
||||||
public int DepthOrLayers => _info.GetDepthOrLayers();
|
public int DepthOrLayers => _info.GetDepthOrLayers();
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
namespace Ryujinx.Graphics.Shader.Decoders
|
namespace Ryujinx.Graphics.Shader.Decoders
|
||||||
{
|
{
|
||||||
enum BarrierLevel
|
enum BarrierLevel
|
||||||
{
|
{
|
||||||
Cta = 0,
|
Cta = 0,
|
||||||
Gl = 1,
|
Gl = 1,
|
||||||
|
@ -285,8 +285,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||||||
private static bool IsBranch(OpCode opCode)
|
private static bool IsBranch(OpCode opCode)
|
||||||
{
|
{
|
||||||
return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
|
return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
|
||||||
opCode is OpCodeBranchIndir ||
|
opCode is OpCodeBranchIndir ||
|
||||||
opCode is OpCodeBranchPop ||
|
opCode is OpCodeBranchPop ||
|
||||||
opCode is OpCodeExit;
|
opCode is OpCodeExit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||||||
{
|
{
|
||||||
Operand addrLow = operation.GetSource(0);
|
Operand addrLow = operation.GetSource(0);
|
||||||
|
|
||||||
Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
|
Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
|
||||||
|
|
||||||
Operand baseAddrTrunc = Local();
|
Operand baseAddrTrunc = Local();
|
||||||
|
|
||||||
|
@ -1,5 +1,8 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Shader.Translation
|
namespace Ryujinx.Graphics.Shader.Translation
|
||||||
{
|
{
|
||||||
|
[Flags]
|
||||||
public enum TranslationFlags
|
public enum TranslationFlags
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
|
@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices
|
|||||||
abstract class NvDeviceFile
|
abstract class NvDeviceFile
|
||||||
{
|
{
|
||||||
public readonly ServiceCtx Context;
|
public readonly ServiceCtx Context;
|
||||||
public readonly KProcess Owner;
|
public readonly KProcess Owner;
|
||||||
|
|
||||||
public NvDeviceFile(ServiceCtx context)
|
public NvDeviceFile(ServiceCtx context)
|
||||||
{
|
{
|
||||||
|
@ -295,8 +295,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
|
|||||||
|
|
||||||
long result = (long)gmm.Map(
|
long result = (long)gmm.Map(
|
||||||
((ulong)arguments[index].MapOffset << 16) + (ulong)map.Address,
|
((ulong)arguments[index].MapOffset << 16) + (ulong)map.Address,
|
||||||
(ulong)arguments[index].GpuOffset << 16,
|
(ulong)arguments[index].GpuOffset << 16,
|
||||||
(ulong)arguments[index].Pages << 16);
|
(ulong)arguments[index].Pages << 16);
|
||||||
|
|
||||||
if (result < 0)
|
if (result < 0)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user