Added graphics enhancements and dlc/mods info. (#1385)

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EmulationFanatic 2020-07-12 20:38:41 -06:00 committed by GitHub
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@ -80,7 +80,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
- **GPU** - **GPU**
The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK. The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK. There are currently two graphics enhancements available to the end user in Ryujinx: resolution scaling and anisotropic filtering. These can both be adjusted in the GUI.
- **Input** - **Input**
@ -89,6 +89,10 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
Linux: most modern controllers are supported. Linux: most modern controllers are supported.
In either case, you can set up everything inside the input configuration menu. In either case, you can set up everything inside the input configuration menu.
- **DLC & Modifications**
Ryujinx is able to manage add-on content/downloadable content through the GUI. Mods (romfs and exefs) are also supported and the GUI contains a shortcut to open the respective mods folder for a particular game.
- **Configuration** - **Configuration**
The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI. The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.