From 437962a65ddd9509629ae711efd80881b3f6dda9 Mon Sep 17 00:00:00 2001 From: Ac_K Date: Sun, 11 Nov 2018 05:27:06 +0100 Subject: [PATCH] Add BGR5A1 Image Format (#495) * Add `BGR5A1` to ImageUtils.cs Add `BGR5A1` Image Format. * Add BGR5A1 to OGLEnumConverter.cs --- Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs | 1 + Ryujinx.Graphics/Texture/ImageUtils.cs | 1 + 2 files changed, 2 insertions(+) diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index 491651012..b499f18d0 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -151,6 +151,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL case GalImageFormat.R32 | GalImageFormat.Float: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float); case GalImageFormat.R32 | GalImageFormat.Sint: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int); case GalImageFormat.R32 | GalImageFormat.Uint: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt); + case GalImageFormat.BGR5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551); case GalImageFormat.RGB5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed); case GalImageFormat.RGB565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed); case GalImageFormat.RG16 | GalImageFormat.Float: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat); diff --git a/Ryujinx.Graphics/Texture/ImageUtils.cs b/Ryujinx.Graphics/Texture/ImageUtils.cs index b69cd0ae8..661ed38db 100644 --- a/Ryujinx.Graphics/Texture/ImageUtils.cs +++ b/Ryujinx.Graphics/Texture/ImageUtils.cs @@ -102,6 +102,7 @@ namespace Ryujinx.Graphics.Texture { GalImageFormat.RGBA4, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, { GalImageFormat.BptcSfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, { GalImageFormat.BptcUfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, + { GalImageFormat.BGR5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, { GalImageFormat.RGB5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, { GalImageFormat.RGB565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, { GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },