mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-10 21:53:18 +02:00
Name all threads (#886)
* Name all threads Close #874 * use ThreadName instead of ThreadId in Logging
This commit is contained in:
parent
f0055482fd
commit
5facc0c07f
@ -58,9 +58,12 @@ namespace ARMeilleure.Translation
|
|||||||
{
|
{
|
||||||
if (Interlocked.Increment(ref _threadCount) == 1)
|
if (Interlocked.Increment(ref _threadCount) == 1)
|
||||||
{
|
{
|
||||||
Thread backgroundTranslatorThread = new Thread(TranslateQueuedSubs);
|
Thread backgroundTranslatorThread = new Thread(TranslateQueuedSubs)
|
||||||
|
{
|
||||||
|
Name = "CPU.BackgroundTranslatorThread",
|
||||||
|
Priority = ThreadPriority.Lowest
|
||||||
|
};
|
||||||
|
|
||||||
backgroundTranslatorThread.Priority = ThreadPriority.Lowest;
|
|
||||||
backgroundTranslatorThread.Start();
|
backgroundTranslatorThread.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -70,7 +70,10 @@ namespace Ryujinx.Audio
|
|||||||
_context = new AudioContext();
|
_context = new AudioContext();
|
||||||
_tracks = new ConcurrentDictionary<int, OpenALAudioTrack>();
|
_tracks = new ConcurrentDictionary<int, OpenALAudioTrack>();
|
||||||
_keepPolling = true;
|
_keepPolling = true;
|
||||||
_audioPollerThread = new Thread(AudioPollerWork);
|
_audioPollerThread = new Thread(AudioPollerWork)
|
||||||
|
{
|
||||||
|
Name = "Audio.PollerThread"
|
||||||
|
};
|
||||||
|
|
||||||
_audioPollerThread.Start();
|
_audioPollerThread.Start();
|
||||||
}
|
}
|
||||||
|
@ -18,8 +18,13 @@ namespace Ryujinx.Common.Logging
|
|||||||
|
|
||||||
sb.AppendFormat(@"{0:hh\:mm\:ss\.fff}", args.Time);
|
sb.AppendFormat(@"{0:hh\:mm\:ss\.fff}", args.Time);
|
||||||
sb.Append(" | ");
|
sb.Append(" | ");
|
||||||
sb.AppendFormat("{0:d4}", args.ThreadId);
|
|
||||||
|
if (args.ThreadName != null)
|
||||||
|
{
|
||||||
|
sb.Append(args.ThreadName);
|
||||||
sb.Append(' ');
|
sb.Append(' ');
|
||||||
|
}
|
||||||
|
|
||||||
sb.Append(args.Message);
|
sb.Append(args.Message);
|
||||||
|
|
||||||
if (args.Data != null)
|
if (args.Data != null)
|
||||||
|
@ -6,24 +6,24 @@ namespace Ryujinx.Common.Logging
|
|||||||
{
|
{
|
||||||
public LogLevel Level { get; private set; }
|
public LogLevel Level { get; private set; }
|
||||||
public TimeSpan Time { get; private set; }
|
public TimeSpan Time { get; private set; }
|
||||||
public int ThreadId { get; private set; }
|
public string ThreadName { get; private set; }
|
||||||
|
|
||||||
public string Message { get; private set; }
|
public string Message { get; private set; }
|
||||||
public object Data { get; private set; }
|
public object Data { get; private set; }
|
||||||
|
|
||||||
public LogEventArgs(LogLevel level, TimeSpan time, int threadId, string message)
|
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message)
|
||||||
{
|
{
|
||||||
Level = level;
|
Level = level;
|
||||||
Time = time;
|
Time = time;
|
||||||
ThreadId = threadId;
|
ThreadName = threadName;
|
||||||
Message = message;
|
Message = message;
|
||||||
}
|
}
|
||||||
|
|
||||||
public LogEventArgs(LogLevel level, TimeSpan time, int threadId, string message, object data)
|
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data)
|
||||||
{
|
{
|
||||||
Level = level;
|
Level = level;
|
||||||
Time = time;
|
Time = time;
|
||||||
ThreadId = threadId;
|
ThreadName = threadName;
|
||||||
Message = message;
|
Message = message;
|
||||||
Data = data;
|
Data = data;
|
||||||
}
|
}
|
||||||
|
@ -155,7 +155,7 @@ namespace Ryujinx.Common.Logging
|
|||||||
{
|
{
|
||||||
if (m_EnabledLevels[(int)logLevel] && m_EnabledClasses[(int)logClass])
|
if (m_EnabledLevels[(int)logLevel] && m_EnabledClasses[(int)logClass])
|
||||||
{
|
{
|
||||||
Updated?.Invoke(null, new LogEventArgs(logLevel, m_Time.Elapsed, Thread.CurrentThread.ManagedThreadId, message));
|
Updated?.Invoke(null, new LogEventArgs(logLevel, m_Time.Elapsed, Thread.CurrentThread.Name, message));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -163,7 +163,7 @@ namespace Ryujinx.Common.Logging
|
|||||||
{
|
{
|
||||||
if (m_EnabledLevels[(int)logLevel] && m_EnabledClasses[(int)logClass])
|
if (m_EnabledLevels[(int)logLevel] && m_EnabledClasses[(int)logClass])
|
||||||
{
|
{
|
||||||
Updated?.Invoke(null, new LogEventArgs(logLevel, m_Time.Elapsed, Thread.CurrentThread.ManagedThreadId, message, data));
|
Updated?.Invoke(null, new LogEventArgs(logLevel, m_Time.Elapsed, Thread.CurrentThread.Name, message, data));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -57,6 +57,7 @@ namespace Ryujinx.Common.Logging
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
_messageThread.Name = "Logger.MessageThread";
|
||||||
_messageThread.IsBackground = true;
|
_messageThread.IsBackground = true;
|
||||||
_messageThread.Start();
|
_messageThread.Start();
|
||||||
}
|
}
|
||||||
|
@ -33,7 +33,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
|||||||
|
|
||||||
_keepRunning = true;
|
_keepRunning = true;
|
||||||
|
|
||||||
Thread work = new Thread(WaitAndCheckScheduledObjects);
|
Thread work = new Thread(WaitAndCheckScheduledObjects)
|
||||||
|
{
|
||||||
|
Name = "HLE.TimeManager"
|
||||||
|
};
|
||||||
|
|
||||||
work.Start();
|
work.Start();
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
|
|
||||||
public void StartAutoPreemptionThread()
|
public void StartAutoPreemptionThread()
|
||||||
{
|
{
|
||||||
Thread preemptionThread = new Thread(PreemptCurrentThread);
|
Thread preemptionThread = new Thread(PreemptCurrentThread)
|
||||||
|
{
|
||||||
|
Name = "HLE.PreemptionThread"
|
||||||
|
};
|
||||||
|
|
||||||
_keepPreempting = true;
|
_keepPreempting = true;
|
||||||
|
|
||||||
|
@ -159,7 +159,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
is64Bits = true;
|
is64Bits = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
HostThread = new Thread(customHostThreadStart == null ? () => ThreadStart(entrypoint) : customHostThreadStart);
|
HostThread = new Thread(customHostThreadStart ?? (() => ThreadStart(entrypoint)));
|
||||||
|
|
||||||
Context = new ARMeilleure.State.ExecutionContext();
|
Context = new ARMeilleure.State.ExecutionContext();
|
||||||
|
|
||||||
@ -185,7 +185,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
|
|
||||||
ThreadUid = System.GetThreadUid();
|
ThreadUid = System.GetThreadUid();
|
||||||
|
|
||||||
HostThread.Name = $"Host Thread (thread id {ThreadUid})";
|
HostThread.Name = $"HLE.HostThread.{ThreadUid}";
|
||||||
|
|
||||||
_hasBeenInitialized = true;
|
_hasBeenInitialized = true;
|
||||||
|
|
||||||
|
@ -55,7 +55,10 @@ namespace Ryujinx.Profiler
|
|||||||
_cleanupRunning = true;
|
_cleanupRunning = true;
|
||||||
|
|
||||||
// Create cleanup thread.
|
// Create cleanup thread.
|
||||||
_cleanupThread = new Thread(CleanupLoop);
|
_cleanupThread = new Thread(CleanupLoop)
|
||||||
|
{
|
||||||
|
Name = "Profiler.CleanupThread"
|
||||||
|
};
|
||||||
_cleanupThread.Start();
|
_cleanupThread.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -21,7 +21,10 @@ namespace Ryujinx.Profiler.UI
|
|||||||
{
|
{
|
||||||
_profilerRunning = true;
|
_profilerRunning = true;
|
||||||
_prevTime = 0;
|
_prevTime = 0;
|
||||||
_profileThread = new Thread(ProfileLoop);
|
_profileThread = new Thread(ProfileLoop)
|
||||||
|
{
|
||||||
|
Name = "Profiler.ProfileThread"
|
||||||
|
};
|
||||||
_profileThread.Start();
|
_profileThread.Start();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -60,7 +63,10 @@ namespace Ryujinx.Profiler.UI
|
|||||||
using (_window = new ProfileWindow())
|
using (_window = new ProfileWindow())
|
||||||
{
|
{
|
||||||
// Create thread for render loop
|
// Create thread for render loop
|
||||||
_renderThread = new Thread(RenderLoop);
|
_renderThread = new Thread(RenderLoop)
|
||||||
|
{
|
||||||
|
Name = "Profiler.RenderThread"
|
||||||
|
};
|
||||||
_renderThread.Start();
|
_renderThread.Start();
|
||||||
|
|
||||||
while (_profilerRunning)
|
while (_profilerRunning)
|
||||||
|
@ -120,7 +120,10 @@ namespace Ryujinx.Ui
|
|||||||
Context.MakeCurrent(null);
|
Context.MakeCurrent(null);
|
||||||
|
|
||||||
// OpenTK doesn't like sleeps in its thread, to avoid this a renderer thread is created
|
// OpenTK doesn't like sleeps in its thread, to avoid this a renderer thread is created
|
||||||
_renderThread = new Thread(RenderLoop);
|
_renderThread = new Thread(RenderLoop)
|
||||||
|
{
|
||||||
|
Name = "GUI.RenderThread"
|
||||||
|
};
|
||||||
|
|
||||||
_renderThread.Start();
|
_renderThread.Start();
|
||||||
|
|
||||||
|
@ -653,6 +653,7 @@ namespace Ryujinx.Ui
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
thread.Name = "GUI.FirmwareInstallerThread";
|
||||||
thread.Start();
|
thread.Start();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
Loading…
Reference in New Issue
Block a user