diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs index f1615b388..7a043b2b7 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -573,7 +573,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// /// Discards all data for this texture. - /// This clears all dirty flags, modified flags, and pending copies from other textures. + /// This clears all dirty flags and pending copies from other textures. /// It should be used if the texture data will be fully overwritten by the next use. /// public void DiscardData() diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs index 34a9a9c75..978583942 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs @@ -282,7 +282,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// /// Discards all data for a given texture. - /// This clears all dirty flags, modified flags, and pending copies from other textures. + /// This clears all dirty flags and pending copies from other textures. /// /// The texture being discarded public void DiscardData(Texture texture) diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs index d345ec2db..0af6b7ca8 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs @@ -182,11 +182,10 @@ namespace Ryujinx.Graphics.Gpu.Image /// /// Discards all data for this handle. - /// This clears all dirty flags, modified flags, and pending copies from other handles. + /// This clears all dirty flags and pending copies from other handles. /// public void DiscardData() { - Modified = false; DeferredCopy = null; foreach (RegionHandle handle in Handles)