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Support flat interpolation qualifier on shaders (#915)
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@ -100,7 +100,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
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switch (op.Mode)
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{
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case InterpolationMode.Pass: iq = InterpolationQualifier.NoPerspective; break;
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case InterpolationMode.Constant: iq = InterpolationQualifier.Flat; break;
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case InterpolationMode.Pass: iq = InterpolationQualifier.NoPerspective; break;
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}
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Operand srcA = Attribute(op.AttributeOffset, iq);
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