diff --git a/Ryujinx.Graphics.OpenGL/FormatTable.cs b/Ryujinx.Graphics.OpenGL/FormatTable.cs index 38197a905..b178553cd 100644 --- a/Ryujinx.Graphics.OpenGL/FormatTable.cs +++ b/Ryujinx.Graphics.OpenGL/FormatTable.cs @@ -160,7 +160,7 @@ namespace Ryujinx.Graphics.OpenGL Add(Format.Astc10x10Srgb, new FormatInfo(1, false, false, All.CompressedSrgb8Alpha8Astc10X10Khr)); Add(Format.Astc12x10Srgb, new FormatInfo(1, false, false, All.CompressedSrgb8Alpha8Astc12X10Khr)); Add(Format.Astc12x12Srgb, new FormatInfo(1, false, false, All.CompressedSrgb8Alpha8Astc12X12Khr)); - Add(Format.B5G6R5Unorm, new FormatInfo(3, true, false, All.Rgb565, PixelFormat.Bgr, PixelType.UnsignedShort565)); + Add(Format.B5G6R5Unorm, new FormatInfo(3, true, false, All.Rgb565, PixelFormat.Rgb, PixelType.UnsignedShort565)); Add(Format.B5G5R5X1Unorm, new FormatInfo(4, true, false, All.Rgb5, PixelFormat.Bgra, PixelType.UnsignedShort5551)); Add(Format.B5G5R5A1Unorm, new FormatInfo(4, true, false, All.Rgb5A1, PixelFormat.Bgra, PixelType.UnsignedShort5551)); Add(Format.A1B5G5R5Unorm, new FormatInfo(4, true, false, All.Rgb5A1, PixelFormat.Bgra, PixelType.UnsignedShort1555Reversed)); diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs index fa7981775..e70666ed9 100644 --- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs +++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs @@ -264,7 +264,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger case ColorFormat.X8B8G8R8: return Format.R8G8B8A8Unorm; case ColorFormat.R5G6B5: - return Format.R5G6B5Unorm; + return Format.B5G6R5Unorm; case ColorFormat.A8R8G8B8: return Format.B8G8R8A8Unorm; case ColorFormat.A4B4G4R4: @@ -298,7 +298,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger Format format = ConvertColorFormat(_bufferQueue[slot].Data.Buffer.Surfaces[0].ColorFormat); int bytesPerPixel = - format == Format.R5G6B5Unorm || + format == Format.B5G6R5Unorm || format == Format.R4G4B4A4Unorm ? 2 : 4; int gobBlocksInY = 1 << _bufferQueue[slot].Data.Buffer.Surfaces[0].BlockHeightLog2;