Improve V128 (#1097)

* Improve V128

* Use LayoutKind.Sequential instead

* Add As<T>, Get<T> & Set<T>

* Fix CpuTest

* Rename Get<T> & Set<T> to Extract<T> & Insert<T>

* Add XML documentation

* Nit
This commit is contained in:
Ficture Seven 2020-04-17 02:19:20 +04:00 committed by GitHub
parent dfecbbe1f4
commit e4ee61d6c3
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8 changed files with 288 additions and 200 deletions

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@ -245,8 +245,8 @@ namespace ARMeilleure.Instructions
V128 value = _context.Memory.AtomicLoadInt128((long)address);
_context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
_context.ExclusiveValueLow = value.GetUInt64(0);
_context.ExclusiveValueHigh = value.GetUInt64(1);
_context.ExclusiveValueLow = value.Extract<ulong>(0);
_context.ExclusiveValueHigh = value.Extract<ulong>(1);
return value;
}

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@ -1017,13 +1017,13 @@ namespace ARMeilleure.Instructions
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaChoose(hash_abcd.GetUInt32(1),
hash_abcd.GetUInt32(2),
hash_abcd.GetUInt32(3));
uint t = ShaChoose(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.GetUInt32(0), 5) + t + wk.GetUInt32(e);
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.GetUInt32(1), 30);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
@ -1042,13 +1042,13 @@ namespace ARMeilleure.Instructions
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaMajority(hash_abcd.GetUInt32(1),
hash_abcd.GetUInt32(2),
hash_abcd.GetUInt32(3));
uint t = ShaMajority(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.GetUInt32(0), 5) + t + wk.GetUInt32(e);
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.GetUInt32(1), 30);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
@ -1062,13 +1062,13 @@ namespace ARMeilleure.Instructions
{
for (int e = 0; e <= 3; e++)
{
uint t = ShaParity(hash_abcd.GetUInt32(1),
hash_abcd.GetUInt32(2),
hash_abcd.GetUInt32(3));
uint t = ShaParity(hash_abcd.Extract<uint>(1),
hash_abcd.Extract<uint>(2),
hash_abcd.Extract<uint>(3));
hash_e += Rol(hash_abcd.GetUInt32(0), 5) + t + wk.GetUInt32(e);
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
t = Rol(hash_abcd.GetUInt32(1), 30);
t = Rol(hash_abcd.Extract<uint>(1), 30);
hash_abcd.Insert(1, t);
@ -1080,8 +1080,8 @@ namespace ARMeilleure.Instructions
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{
ulong t2 = w4_7.GetUInt64(0);
ulong t1 = w0_3.GetUInt64(1);
ulong t2 = w4_7.Extract<ulong>(0);
ulong t1 = w0_3.Extract<ulong>(1);
V128 result = new V128(t1, t2);
@ -1092,17 +1092,17 @@ namespace ARMeilleure.Instructions
{
V128 t = tw0_3 ^ (w12_15 >> 32);
uint tE0 = t.GetUInt32(0);
uint tE1 = t.GetUInt32(1);
uint tE2 = t.GetUInt32(2);
uint tE3 = t.GetUInt32(3);
uint tE0 = t.Extract<uint>(0);
uint tE1 = t.Extract<uint>(1);
uint tE2 = t.Extract<uint>(2);
uint tE3 = t.Extract<uint>(3);
return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
}
private static void Rol32_160(ref uint y, ref V128 x)
{
uint xE3 = x.GetUInt32(3);
uint xE3 = x.Extract<uint>(3);
x <<= 32;
x.Insert(0, y);
@ -1148,11 +1148,11 @@ namespace ARMeilleure.Instructions
for (int e = 0; e <= 3; e++)
{
uint elt = (e <= 2 ? w0_3 : w4_7).GetUInt32(e <= 2 ? e + 1 : 0);
uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);
elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);
elt += w0_3.GetUInt32(e);
elt += w0_3.Extract<uint>(e);
result.Insert(e, elt);
}
@ -1164,7 +1164,7 @@ namespace ARMeilleure.Instructions
{
V128 result = new V128();
ulong t1 = w12_15.GetUInt64(1);
ulong t1 = w12_15.Extract<ulong>(1);
for (int e = 0; e <= 1; e++)
{
@ -1172,12 +1172,12 @@ namespace ARMeilleure.Instructions
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
elt += w0_3.GetUInt32(e) + w8_11.GetUInt32(e + 1);
elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);
result.Insert(e, elt);
}
t1 = result.GetUInt64(0);
t1 = result.Extract<ulong>(0);
for (int e = 2; e <= 3; e++)
{
@ -1185,7 +1185,7 @@ namespace ARMeilleure.Instructions
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
elt += w0_3.GetUInt32(e) + (e == 2 ? w8_11 : w12_15).GetUInt32(e == 2 ? 3 : 0);
elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);
result.Insert(e, elt);
}
@ -1197,21 +1197,21 @@ namespace ARMeilleure.Instructions
{
for (int e = 0; e <= 3; e++)
{
uint chs = ShaChoose(y.GetUInt32(0),
y.GetUInt32(1),
y.GetUInt32(2));
uint chs = ShaChoose(y.Extract<uint>(0),
y.Extract<uint>(1),
y.Extract<uint>(2));
uint maj = ShaMajority(x.GetUInt32(0),
x.GetUInt32(1),
x.GetUInt32(2));
uint maj = ShaMajority(x.Extract<uint>(0),
x.Extract<uint>(1),
x.Extract<uint>(2));
uint t1 = y.GetUInt32(3) + ShaHashSigma1(y.GetUInt32(0)) + chs + w.GetUInt32(e);
uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);
uint t2 = t1 + x.GetUInt32(3);
uint t2 = t1 + x.Extract<uint>(3);
x.Insert(3, t2);
t2 = t1 + ShaHashSigma0(x.GetUInt32(0)) + maj;
t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;
y.Insert(3, t2);
@ -1223,8 +1223,8 @@ namespace ARMeilleure.Instructions
private static void Rol32_256(ref V128 y, ref V128 x)
{
uint yE3 = y.GetUInt32(3);
uint xE3 = x.GetUInt32(3);
uint yE3 = y.Extract<uint>(3);
uint xE3 = x.Extract<uint>(3);
y <<= 32;
x <<= 32;

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@ -663,8 +663,8 @@ namespace ARMeilleure.Memory
public void WriteVector128(long position, V128 value)
{
WriteUInt64(position + 0, value.GetUInt64(0));
WriteUInt64(position + 8, value.GetUInt64(1));
WriteUInt64(position + 0, value.Extract<ulong>(0));
WriteUInt64(position + 8, value.Extract<ulong>(1));
}
public void WriteBytes(long position, byte[] data)

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@ -67,8 +67,8 @@ namespace ARMeilleure.State
int offset = RegisterConsts.IntRegsCount * IntSize + index * VecSize;
Marshal.WriteInt64(BasePtr, offset + 0, value.GetInt64(0));
Marshal.WriteInt64(BasePtr, offset + 8, value.GetInt64(1));
Marshal.WriteInt64(BasePtr, offset + 0, value.Extract<long>(0));
Marshal.WriteInt64(BasePtr, offset + 8, value.Extract<long>(1));
}
public bool GetPstateFlag(PState flag)

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@ -1,20 +1,58 @@
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace ARMeilleure.State
{
/// <summary>
/// Represents a 128-bit vector.
/// </summary>
[StructLayout(LayoutKind.Sequential, Size = 16)]
public struct V128 : IEquatable<V128>
{
// _e0 & _e1 could be marked as readonly, however they are not readonly because we modify them through the Unsafe
// APIs. This also means that one should be careful when changing the layout of this struct.
private ulong _e0;
private ulong _e1;
private static V128 _zero = new V128(0, 0);
public static V128 Zero => _zero;
public V128(float value) : this(value, 0, 0, 0) { }
/// <summary>
/// Gets a new <see cref="V128"/> with all bits set to zero.
/// </summary>
public static V128 Zero => new V128(0, 0);
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="double"/> value
/// as a scalar.
/// </summary>
/// <param name="value">Scalar value</param>
public V128(double value) : this(value, 0) { }
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="double"/> elements.
/// </summary>
/// <param name="e0">Element 0</param>
/// <param name="e1">Element 1</param>
public V128(double e0, double e1)
{
_e0 = (ulong)BitConverter.DoubleToInt64Bits(e0);
_e1 = (ulong)BitConverter.DoubleToInt64Bits(e1);
}
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="float"/> value as a
/// scalar.
/// </summary>
/// <param name="value">Scalar value</param>
public V128(float value) : this(value, 0, 0, 0) { }
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="float"/> elements.
/// </summary>
/// <param name="e0">Element 0</param>
/// <param name="e1">Element 1</param>
/// <param name="e2">Element 2</param>
/// <param name="e3">Element 3</param>
public V128(float e0, float e1, float e2, float e3)
{
_e0 = (ulong)(uint)BitConverter.SingleToInt32Bits(e0) << 0;
@ -23,20 +61,41 @@ namespace ARMeilleure.State
_e1 |= (ulong)(uint)BitConverter.SingleToInt32Bits(e3) << 32;
}
public V128(double e0, double e1)
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="ulong"/>
/// elements.
/// </summary>
/// <param name="e0">Element 0</param>
/// <param name="e1">Element 1</param>
public V128(long e0, long e1) : this((ulong)e0, (ulong)e1) { }
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="long"/> elements.
/// </summary>
/// <param name="e0">Element 0</param>
/// <param name="e1">Element 1</param>
public V128(ulong e0, ulong e1)
{
_e0 = (ulong)BitConverter.DoubleToInt64Bits(e0);
_e1 = (ulong)BitConverter.DoubleToInt64Bits(e1);
_e0 = e0;
_e1 = e1;
}
public V128(int e0, int e1, int e2, int e3)
{
_e0 = (ulong)(uint)e0 << 0;
_e0 |= (ulong)(uint)e1 << 32;
_e1 = (ulong)(uint)e2 << 0;
_e1 |= (ulong)(uint)e3 << 32;
}
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="int"/> elements.
/// </summary>
/// <param name="e0">Element 0</param>
/// <param name="e1">Element 1</param>
/// <param name="e2">Element 2</param>
/// <param name="e3">Element 3</param>
public V128(int e0, int e1, int e2, int e3) : this((uint)e0, (uint)e1, (uint)e2, (uint)e3) { }
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct with the specified <see cref="uint"/> elements.
/// </summary>
/// <param name="e0">Element 0</param>
/// <param name="e1">Element 1</param>
/// <param name="e2">Element 2</param>
/// <param name="e3">Element 3</param>
public V128(uint e0, uint e1, uint e2, uint e3)
{
_e0 = (ulong)e0 << 0;
@ -45,133 +104,89 @@ namespace ARMeilleure.State
_e1 |= (ulong)e3 << 32;
}
public V128(long e0, long e1)
{
_e0 = (ulong)e0;
_e1 = (ulong)e1;
}
public V128(ulong e0, ulong e1)
{
_e0 = e0;
_e1 = e1;
}
/// <summary>
/// Initializes a new instance of the <see cref="V128"/> struct from the specified <see cref="byte"/> array.
/// </summary>
/// <param name="data"><see cref="byte"/> array to use</param>
public V128(byte[] data)
{
_e0 = (ulong)BitConverter.ToInt64(data, 0);
_e1 = (ulong)BitConverter.ToInt64(data, 8);
}
public void Insert(int index, uint value)
/// <summary>
/// Returns the value of the <see cref="V128"/> as a <typeparamref name="T"/> scalar.
/// </summary>
/// <typeparam name="T">Type of scalar</typeparam>
/// <returns>Value of the <see cref="V128"/> as a <typeparamref name="T"/> scalar</returns>
/// <exception cref="ArgumentOutOfRangeException">Size of <typeparamref name="T"/> is larger than 16 bytes</exception>
public T As<T>() where T : unmanaged
{
switch (index)
{
case 0: _e0 = (_e0 & 0xffffffff00000000) | ((ulong)value << 0); break;
case 1: _e0 = (_e0 & 0x00000000ffffffff) | ((ulong)value << 32); break;
case 2: _e1 = (_e1 & 0xffffffff00000000) | ((ulong)value << 0); break;
case 3: _e1 = (_e1 & 0x00000000ffffffff) | ((ulong)value << 32); break;
default: throw new ArgumentOutOfRangeException(nameof(index));
}
return Extract<T>(0);
}
public void Insert(int index, ulong value)
/// <summary>
/// Extracts the element at the specified index as a <typeparamref name="T"/> from the <see cref="V128"/>.
/// </summary>
/// <typeparam name="T">Element type</typeparam>
/// <param name="index">Index of element</param>
/// <returns>Element at the specified index as a <typeparamref name="T"/> from the <see cref="V128"/></returns>
/// <exception cref="ArgumentOutOfRangeException">
/// <paramref name="index"/> is out of bound or the size of <typeparamref name="T"/> is larger than 16 bytes
/// </exception>
public T Extract<T>(int index) where T : unmanaged
{
switch (index)
{
case 0: _e0 = value; break;
case 1: _e1 = value; break;
if ((uint)index >= GetElementCount<T>())
ThrowIndexOutOfRange();
default: throw new ArgumentOutOfRangeException(nameof(index));
}
// Performs:
// return *((*T)this + index);
return Unsafe.Add(ref Unsafe.As<V128, T>(ref this), index);
}
public float AsFloat()
/// <summary>
/// Inserts the specified value into the element at the specified index in the <see cref="V128"/>.
/// </summary>
/// <typeparam name="T">Element type</typeparam>
/// <param name="index">Index of element</param>
/// <param name="value">Value to insert</param>
/// <exception cref="ArgumentOutOfRangeException">
/// <paramref name="index"/> is out of bound or the size of <typeparamref name="T"/> is larger than 16 bytes
/// </exception>
public void Insert<T>(int index, T value) where T : unmanaged
{
return GetFloat(0);
}
public double AsDouble()
{
return GetDouble(0);
}
public float GetFloat(int index)
{
return BitConverter.Int32BitsToSingle(GetInt32(index));
}
public double GetDouble(int index)
{
return BitConverter.Int64BitsToDouble(GetInt64(index));
}
public int GetInt32(int index) => (int)GetUInt32(index);
public long GetInt64(int index) => (long)GetUInt64(index);
public uint GetUInt32(int index)
{
switch (index)
{
case 0: return (uint)(_e0 >> 0);
case 1: return (uint)(_e0 >> 32);
case 2: return (uint)(_e1 >> 0);
case 3: return (uint)(_e1 >> 32);
}
throw new ArgumentOutOfRangeException(nameof(index));
}
public ulong GetUInt64(int index)
{
switch (index)
{
case 0: return _e0;
case 1: return _e1;
}
throw new ArgumentOutOfRangeException(nameof(index));
if ((uint)index >= GetElementCount<T>())
ThrowIndexOutOfRange();
// Performs:
// *((*T)this + index) = value;
Unsafe.Add(ref Unsafe.As<V128, T>(ref this), index) = value;
}
/// <summary>
/// Returns a new <see cref="byte"/> array which represents the <see cref="V128"/>.
/// </summary>
/// <returns>A new <see cref="byte"/> array which represents the <see cref="V128"/></returns>
public byte[] ToArray()
{
byte[] e0Data = BitConverter.GetBytes(_e0);
byte[] e1Data = BitConverter.GetBytes(_e1);
byte[] data = new byte[16];
Span<byte> span = data;
byte[] data = new byte[16];
Buffer.BlockCopy(e0Data, 0, data, 0, 8);
Buffer.BlockCopy(e1Data, 0, data, 8, 8);
BitConverter.TryWriteBytes(span, _e0);
BitConverter.TryWriteBytes(span.Slice(8), _e1);
return data;
}
public override int GetHashCode()
{
return HashCode.Combine(_e0, _e1);
}
public static V128 operator ~(V128 x)
{
return new V128(~x._e0, ~x._e1);
}
public static V128 operator &(V128 x, V128 y)
{
return new V128(x._e0 & y._e0, x._e1 & y._e1);
}
public static V128 operator |(V128 x, V128 y)
{
return new V128(x._e0 | y._e0, x._e1 | y._e1);
}
public static V128 operator ^(V128 x, V128 y)
{
return new V128(x._e0 ^ y._e0, x._e1 ^ y._e1);
}
/// <summary>
/// Performs a bitwise logical left shift on the specified <see cref="V128"/> by the specified shift count.
/// </summary>
/// <param name="x"><see cref="V128"/> instance</param>
/// <param name="shift">Number of shifts</param>
/// <returns>Result of left shift</returns>
/// <remarks>
/// This supports shift counts up to 63; anything above may result in unexpected behaviour.
/// </remarks>
public static V128 operator <<(V128 x, int shift)
{
ulong shiftOut = x._e0 >> (64 - shift);
@ -179,6 +194,15 @@ namespace ARMeilleure.State
return new V128(x._e0 << shift, (x._e1 << shift) | shiftOut);
}
/// <summary>
/// Performs a bitwise logical right shift on the specified <see cref="V128"/> by the specified shift count.
/// </summary>
/// <param name="x"><see cref="V128"/> instance</param>
/// <param name="shift">Number of shifts</param>
/// <returns>Result of right shift</returns>
/// <remarks>
/// This supports shift counts up to 63; anything above may result in unexpected behaviour.
/// </remarks>
public static V128 operator >>(V128 x, int shift)
{
ulong shiftOut = x._e1 & ((1UL << shift) - 1);
@ -186,29 +210,93 @@ namespace ARMeilleure.State
return new V128((x._e0 >> shift) | (shiftOut << (64 - shift)), x._e1 >> shift);
}
public static bool operator ==(V128 x, V128 y)
{
return x.Equals(y);
}
/// <summary>
/// Performs a bitwise not on the specified <see cref="V128"/>.
/// </summary>
/// <param name="x">Target <see cref="V128"/></param>
/// <returns>Result of not operation</returns>
public static V128 operator ~(V128 x) => new V128(~x._e0, ~x._e1);
public static bool operator !=(V128 x, V128 y)
{
return !x.Equals(y);
}
/// <summary>
/// Performs a bitwise and on the specified <see cref="V128"/> instances.
/// </summary>
/// <param name="x">First instance</param>
/// <param name="y">Second instance</param>
/// <returns>Result of and operation</returns>
public static V128 operator &(V128 x, V128 y) => new V128(x._e0 & y._e0, x._e1 & y._e1);
public override bool Equals(object obj)
{
return obj is V128 vector && Equals(vector);
}
/// <summary>
/// Performs a bitwise or on the specified <see cref="V128"/> instances.
/// </summary>
/// <param name="x">First instance</param>
/// <param name="y">Second instance</param>
/// <returns>Result of or operation</returns>
public static V128 operator |(V128 x, V128 y) => new V128(x._e0 | y._e0, x._e1 | y._e1);
/// <summary>
/// Performs a bitwise exlusive or on the specified <see cref="V128"/> instances.
/// </summary>
/// <param name="x">First instance</param>
/// <param name="y">Second instance</param>
/// <returns>Result of exclusive or operation</returns>
public static V128 operator ^(V128 x, V128 y) => new V128(x._e0 ^ y._e0, x._e1 ^ y._e1);
/// <summary>
/// Determines if the specified <see cref="V128"/> instances are equal.
/// </summary>
/// <param name="x">First instance</param>
/// <param name="y">Second instance</param>
/// <returns>true if equal; otherwise false</returns>
public static bool operator ==(V128 x, V128 y) => x.Equals(y);
/// <summary>
/// Determines if the specified <see cref="V128"/> instances are not equal.
/// </summary>
/// <param name="x">First instance</param>
/// <param name="y">Second instance</param>
/// <returns>true if not equal; otherwise false</returns>
public static bool operator !=(V128 x, V128 y) => !x.Equals(y);
/// <summary>
/// Determines if the specified <see cref="V128"/> is equal to this <see cref="V128"/> instance.
/// </summary>
/// <param name="other">Other <see cref="V128"/> instance</param>
/// <returns>true if equal; otherwise false</returns>
public bool Equals(V128 other)
{
return other._e0 == _e0 && other._e1 == _e1;
}
/// <summary>
/// Determines if the specified <see cref="object"/> is equal to this <see cref="V128"/> instance.
/// </summary>
/// <param name="obj">Other <see cref="object"/> instance</param>
/// <returns>true if equal; otherwise false</returns>
public override bool Equals(object obj)
{
return obj is V128 vector && Equals(vector);
}
/// <inheritdoc/>
public override int GetHashCode()
{
return HashCode.Combine(_e0, _e1);
}
/// <inheritdoc/>
public override string ToString()
{
return $"0x{_e1:X16}{_e0:X16}";
}
private uint GetElementCount<T>() where T : unmanaged
{
return (uint)(Unsafe.SizeOf<V128>() / Unsafe.SizeOf<T>());
}
private static void ThrowIndexOutOfRange()
{
throw new ArgumentOutOfRangeException("index");
}
}
}

View File

@ -414,15 +414,15 @@ namespace Ryujinx.Tests.Cpu
if (fpTolerances == FpTolerances.UpToOneUlpsS)
{
if (IsNormalOrSubnormalS(_unicornEmu.Q[0].AsFloat()) &&
IsNormalOrSubnormalS(_context.GetV(0).AsFloat()))
IsNormalOrSubnormalS(_context.GetV(0).As<float>()))
{
Assert.That (_context.GetV(0).GetFloat(0),
Assert.That (_context.GetV(0).Extract<float>(0),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(0)).Within(1).Ulps);
Assert.That (_context.GetV(0).GetFloat(1),
Assert.That (_context.GetV(0).Extract<float>(1),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(1)).Within(1).Ulps);
Assert.That (_context.GetV(0).GetFloat(2),
Assert.That (_context.GetV(0).Extract<float>(2),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(2)).Within(1).Ulps);
Assert.That (_context.GetV(0).GetFloat(3),
Assert.That (_context.GetV(0).Extract<float>(3),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(3)).Within(1).Ulps);
Console.WriteLine(fpTolerances);
@ -436,11 +436,11 @@ namespace Ryujinx.Tests.Cpu
if (fpTolerances == FpTolerances.UpToOneUlpsD)
{
if (IsNormalOrSubnormalD(_unicornEmu.Q[0].AsDouble()) &&
IsNormalOrSubnormalD(_context.GetV(0).AsDouble()))
IsNormalOrSubnormalD(_context.GetV(0).As<double>()))
{
Assert.That (_context.GetV(0).GetDouble(0),
Assert.That (_context.GetV(0).Extract<double>(0),
Is.EqualTo(_unicornEmu.Q[0].GetDouble(0)).Within(1).Ulps);
Assert.That (_context.GetV(0).GetDouble(1),
Assert.That (_context.GetV(0).Extract<double>(1),
Is.EqualTo(_unicornEmu.Q[0].GetDouble(1)).Within(1).Ulps);
Console.WriteLine(fpTolerances);
@ -455,7 +455,7 @@ namespace Ryujinx.Tests.Cpu
private static SimdValue V128ToSimdValue(V128 value)
{
return new SimdValue(value.GetUInt64(0), value.GetUInt64(1));
return new SimdValue(value.Extract<ulong>(0), value.Extract<ulong>(1));
}
protected static V128 MakeVectorScalar(float value) => new V128(value);
@ -466,8 +466,8 @@ namespace Ryujinx.Tests.Cpu
protected static V128 MakeVectorE0E1(ulong e0, ulong e1) => new V128(e0, e1);
protected static ulong GetVectorE0(V128 vector) => vector.GetUInt64(0);
protected static ulong GetVectorE1(V128 vector) => vector.GetUInt64(1);
protected static ulong GetVectorE0(V128 vector) => vector.Extract<ulong>(0);
protected static ulong GetVectorE1(V128 vector) => vector.Extract<ulong>(1);
protected static ushort GenNormalH()
{

View File

@ -411,15 +411,15 @@ namespace Ryujinx.Tests.Cpu
if (fpTolerances == FpTolerances.UpToOneUlpsS)
{
if (IsNormalOrSubnormalS(_unicornEmu.Q[0].AsFloat()) &&
IsNormalOrSubnormalS(_context.GetV(0).AsFloat()))
IsNormalOrSubnormalS(_context.GetV(0).As<float>()))
{
Assert.That(_context.GetV(0).GetFloat(0),
Assert.That(_context.GetV(0).Extract<float>(0),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(0)).Within(1).Ulps);
Assert.That(_context.GetV(0).GetFloat(1),
Assert.That(_context.GetV(0).Extract<float>(1),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(1)).Within(1).Ulps);
Assert.That(_context.GetV(0).GetFloat(2),
Assert.That(_context.GetV(0).Extract<float>(2),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(2)).Within(1).Ulps);
Assert.That(_context.GetV(0).GetFloat(3),
Assert.That(_context.GetV(0).Extract<float>(3),
Is.EqualTo(_unicornEmu.Q[0].GetFloat(3)).Within(1).Ulps);
Console.WriteLine(fpTolerances);
@ -433,11 +433,11 @@ namespace Ryujinx.Tests.Cpu
if (fpTolerances == FpTolerances.UpToOneUlpsD)
{
if (IsNormalOrSubnormalD(_unicornEmu.Q[0].AsDouble()) &&
IsNormalOrSubnormalD(_context.GetV(0).AsDouble()))
IsNormalOrSubnormalD(_context.GetV(0).As<double>()))
{
Assert.That(_context.GetV(0).GetDouble(0),
Assert.That(_context.GetV(0).Extract<double>(0),
Is.EqualTo(_unicornEmu.Q[0].GetDouble(0)).Within(1).Ulps);
Assert.That(_context.GetV(0).GetDouble(1),
Assert.That(_context.GetV(0).Extract<double>(1),
Is.EqualTo(_unicornEmu.Q[0].GetDouble(1)).Within(1).Ulps);
Console.WriteLine(fpTolerances);
@ -452,7 +452,7 @@ namespace Ryujinx.Tests.Cpu
private static SimdValue V128ToSimdValue(V128 value)
{
return new SimdValue(value.GetUInt64(0), value.GetUInt64(1));
return new SimdValue(value.Extract<ulong>(0), value.Extract<ulong>(1));
}
protected static V128 MakeVectorScalar(float value) => new V128(value);
@ -463,8 +463,8 @@ namespace Ryujinx.Tests.Cpu
protected static V128 MakeVectorE0E1(ulong e0, ulong e1) => new V128(e0, e1);
protected static ulong GetVectorE0(V128 vector) => vector.GetUInt64(0);
protected static ulong GetVectorE1(V128 vector) => vector.GetUInt64(1);
protected static ulong GetVectorE0(V128 vector) => vector.Extract<ulong>(0);
protected static ulong GetVectorE1(V128 vector) => vector.Extract<ulong>(1);
protected static ushort GenNormalH()
{

View File

@ -190,7 +190,7 @@ namespace Ryujinx.Tests.Cpu
Opcode(0xD65F03C0);
ExecuteOpcodes();
Assert.That(GetContext().GetV(0).AsFloat(), Is.EqualTo(16f));
Assert.That(GetContext().GetV(0).As<float>(), Is.EqualTo(16f));
}
[Explicit]
@ -236,7 +236,7 @@ namespace Ryujinx.Tests.Cpu
Opcode(0xD65F03C0);
ExecuteOpcodes();
Assert.That(GetContext().GetV(0).AsDouble(), Is.EqualTo(16d));
Assert.That(GetContext().GetV(0).As<double>(), Is.EqualTo(16d));
}
[Test, Ignore("The Tester supports only one return point.")]