From f0add129e229f37639cbe82f23e7837e66904254 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 21 May 2021 20:08:00 -0300 Subject: [PATCH] Fix non-independent blend state not being updated (#2303) * Fix non-independent blend state not being updated * Actually, this is not needed --- Ryujinx.Graphics.Gpu/State/GpuStateTable.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs index acc0fe858..899e0a59d 100644 --- a/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs +++ b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs @@ -78,6 +78,7 @@ namespace Ryujinx.Graphics.Gpu.State new TableItem(MethodOffset.RtColorMask, typeof(RtColorMask), Constants.TotalRenderTargets), new TableItem(MethodOffset.VertexBufferState, typeof(VertexBufferState), Constants.TotalVertexBuffers), new TableItem(MethodOffset.BlendConstant, typeof(ColorF), 1), + new TableItem(MethodOffset.BlendStateCommon, typeof(BlendStateCommon), 1), new TableItem(MethodOffset.BlendState, typeof(BlendState), Constants.TotalRenderTargets), new TableItem(MethodOffset.VertexBufferEndAddress, typeof(GpuVa), Constants.TotalVertexBuffers), new TableItem(MethodOffset.ShaderState, typeof(ShaderState), Constants.ShaderStages + 1),