Commit Graph

8 Commits

Author SHA1 Message Date
Mary
3443023a08
hid: Rewrite shared memory management (#2257)
* hid: Rewrite shared memory management

This entirely rewrite our ancient (and original) HID shared memory
interface to be more usable and accurate.

HID update logics were updated to reflect those changes but should work
still the same way it previously did.

This need heavy testing just in case to avoid possible regressions.

* Silence warnings

* Address gdkchan's comments

* Address Ac_K's comments

* Address one missing nit
2021-05-02 22:01:30 +02:00
emmauss
9f13f957af
Motion Fixes (#1589)
* fix stalling when server is offline

* add retry timer to fail server connections, fix alt slot number

* fix alt slot key issue

* fix crash when saving controller config with empty fields

* code fixes

* add index check in motion hid update, made HandleResponse async

Co-authored-by: Emmanuel <nhv3@localhost.localdomain>
2020-10-28 20:52:07 +01:00
emmauss
26319d5ab3
Add Motion controls (#1363)
* Add motion controls

Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* cleanup

* add reference orientation and derive relative orientation from it

* cleanup

* remove unused variable and strange file

* Review_2.

* change GetInput to TryGetInput

* Review_3.

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: LDj3SNuD <dvitiello@gmail.com>
2020-09-29 23:32:42 +02:00
mageven
27179d0218
Improve multi-controller support in HID and Controller Applet (#1453)
* Initial commit

Enable proper LED patterns
Toggle Hotkeys only on focus
Ignore Handheld on Docked mode
Remove PrimaryController
Validate NpadIdType
Rewrite NpadDevices to process config in update loop
Cleanup

* Notify in log periodically when no matched controllers

* Remove duplicate StructArrayHelpers in favor of Common.Memory

Fix struct padding CS0169 warns in Touchscreen

* Remove GTK markup from Controller Applet

Use IList instead of List
Explicit list capacity in 1ms loop
Fix formatting

* Restrict ControllerWindow to show valid controller types

Add selected player name to ControllerWindow title

* ControllerWindow: Fix controller type initial value

NpadDevices: Simplify default battery charge

* Address AcK's comments

Use explicit types and fix formatting

* Remove HashSet for SupportedPlayers

Fixes potential exceptions due to race

* Fix ControllerSupportArg struct packing

Also comes with two revisions of struct for 4/8 players max.
2020-08-23 22:54:11 +02:00
mageven
a33dc2f491
Improved Logger (#1292)
* Logger class changes only

Now compile-time checking is possible with the help of Nullable Value
types.

* Misc formatting

* Manual optimizations

PrintGuestLog
PrintGuestStackTrace
Surfaceflinger DequeueBuffer

* Reduce SendVibrationXX log level to Debug

* Add Notice log level

This level is always enabled and used to print system info, etc...
Also, rewrite LogColor to switch expression as colors are static

* Unify unhandled exception event handlers

* Print enabled LogLevels during init

* Re-add App Exit disposes in proper order

nit: switch case spacing

* Revert PrintGuestStackTrace to Info logs due to #1407

PrintGuestStackTrace is now called in some critical error handlers
so revert to old behavior as KThread isn't part of Guest.

* Batch replace Logger statements
2020-08-04 01:32:53 +02:00
gdkchan
15d1cc806b
Move kernel state out of the Horizon class (#1107)
* Move kernel state from Horizon to KernelContext

* Merge syscalls partial classes, split 32 and 64-bit variants

* Sort usings
2020-05-04 13:41:29 +10:00
Xpl0itR
538fba826b
Improvements to input and input configuration in the GUI. (#849)
* Improvements to input and input configuration in the GUI

* Requested changes

* nits

* more nits
2020-05-03 04:00:53 +02:00
mageven
2365ddfc36
HID SharedMem Rework (#1003)
* Delete old HLE.Input

* Add new HLE Input.

git shows Hid.cs as modified because of the same name. It is new.

* Change HID Service

* Change Ryujinx UI to reflect new Input

* Add basic ControllerApplet

* Add DebugPad

Should fix Kirby Star Allies

* Address Ac_K's comments

* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors

As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.

* Further address Ac_K's comments

* Addressed gdkchan's and some more Ac_K's comments

* Address AcK's review comments

* Address AcK's second review comments

* Replace missed Marshal.SizeOf and address gdkchan's comments
2020-04-03 11:10:02 +11:00