namespace Ryujinx.Graphics.Gpu { static class Constants { public const int TotalCpUniformBuffers = 8; public const int TotalCpStorageBuffers = 16; public const int TotalGpUniformBuffers = 18; public const int TotalGpStorageBuffers = 16; public const int TotalRenderTargets = 8; public const int TotalShaderStages = 5; public const int TotalVertexBuffers = 16; public const int TotalViewports = 8; } }