using ChocolArm64.Instructions; namespace ChocolArm64.Decoders { class OpCode32Mem : OpCode32, IOpCode32Mem { public int Rt { get; private set; } public int Rn { get; private set; } public int Imm { get; protected set; } public bool Index { get; private set; } public bool Add { get; private set; } public bool WBack { get; private set; } public bool Unprivileged { get; private set; } public bool IsLoad { get; private set; } public OpCode32Mem(Inst inst, long position, int opCode) : base(inst, position, opCode) { Rt = (opCode >> 12) & 0xf; Rn = (opCode >> 16) & 0xf; bool isLoad = (opCode & (1 << 20)) != 0; bool w = (opCode & (1 << 21)) != 0; bool u = (opCode & (1 << 23)) != 0; bool p = (opCode & (1 << 24)) != 0; Index = p; Add = u; WBack = !p || w; Unprivileged = !p && w; IsLoad = isLoad || inst.Emitter == InstEmit32.Ldrd; } } }