using OpenTK.Graphics.OpenGL; using Ryujinx.Graphics.GAL; using System; namespace Ryujinx.Graphics.OpenGL { static class CompareOpConverter { public static All Convert(this CompareOp op) { switch (op) { case CompareOp.Never: return All.Never; case CompareOp.Less: return All.Less; case CompareOp.Equal: return All.Equal; case CompareOp.LessOrEqual: return All.Lequal; case CompareOp.Greater: return All.Greater; case CompareOp.NotEqual: return All.Notequal; case CompareOp.GreaterOrEqual: return All.Gequal; case CompareOp.Always: return All.Always; } return All.Never; throw new ArgumentException($"Invalid compare operation \"{op}\"."); } } }