using Ryujinx.Memory; using System; namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostDbgGpu { class NvHostDbgGpuDeviceFile : NvDeviceFile { public NvHostDbgGpuDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, ulong owner) : base(context, owner) { } public override void Close() { } } }