using Ryujinx.HLE.FileSystem; namespace Ryujinx.HLE.HOS.Services.Lr { [Service("lr")] class ILocationResolverManager : IpcService { public ILocationResolverManager(ServiceCtx context) { } [Command(0)] // OpenLocationResolver() private long OpenLocationResolver(ServiceCtx context) { StorageId storageId = (StorageId)context.RequestData.ReadByte(); MakeObject(context, new ILocationResolver(storageId)); return 0; } } }