using ChocolArm64.Memory; using Ryujinx.Audio; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Threading; using System; namespace Ryujinx.HLE.HOS.Services.Aud.AudioOut { class IAudioOut : IpcService, IDisposable { private IAalOutput _audioOut; private KEvent _releaseEvent; private int _track; public IAudioOut(IAalOutput audioOut, KEvent releaseEvent, int track) { _audioOut = audioOut; _releaseEvent = releaseEvent; _track = track; } [Command(0)] // GetAudioOutState() -> u32 state public long GetAudioOutState(ServiceCtx context) { context.ResponseData.Write((int)_audioOut.GetState(_track)); return 0; } [Command(1)] // StartAudioOut() public long StartAudioOut(ServiceCtx context) { _audioOut.Start(_track); return 0; } [Command(2)] // StopAudioOut() public long StopAudioOut(ServiceCtx context) { _audioOut.Stop(_track); return 0; } [Command(3)] // AppendAudioOutBuffer(u64 tag, buffer) public long AppendAudioOutBuffer(ServiceCtx context) { return AppendAudioOutBufferImpl(context, context.Request.SendBuff[0].Position); } [Command(4)] // RegisterBufferEvent() -> handle public long RegisterBufferEvent(ServiceCtx context) { if (context.Process.HandleTable.GenerateHandle(_releaseEvent.ReadableEvent, out int handle) != KernelResult.Success) { throw new InvalidOperationException("Out of handles!"); } context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle); return 0; } [Command(5)] // GetReleasedAudioOutBuffer() -> (u32 count, buffer) public long GetReleasedAudioOutBuffer(ServiceCtx context) { long position = context.Request.ReceiveBuff[0].Position; long size = context.Request.ReceiveBuff[0].Size; return GetReleasedAudioOutBufferImpl(context, position, size); } [Command(6)] // ContainsAudioOutBuffer(u64 tag) -> b8 public long ContainsAudioOutBuffer(ServiceCtx context) { long tag = context.RequestData.ReadInt64(); context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag) ? 1 : 0); return 0; } [Command(7)] // 3.0.0+ // AppendAudioOutBufferAuto(u64 tag, buffer) public long AppendAudioOutBufferAuto(ServiceCtx context) { (long position, long size) = context.Request.GetBufferType0x21(); return AppendAudioOutBufferImpl(context, position); } public long AppendAudioOutBufferImpl(ServiceCtx context, long position) { long tag = context.RequestData.ReadInt64(); AudioOutData data = MemoryHelper.Read( context.Memory, position); byte[] buffer = context.Memory.ReadBytes( data.SampleBufferPtr, data.SampleBufferSize); _audioOut.AppendBuffer(_track, tag, buffer); return 0; } [Command(8)] // 3.0.0+ // GetReleasedAudioOutBufferAuto() -> (u32 count, buffer) public long GetReleasedAudioOutBufferAuto(ServiceCtx context) { (long position, long size) = context.Request.GetBufferType0x22(); return GetReleasedAudioOutBufferImpl(context, position, size); } public long GetReleasedAudioOutBufferImpl(ServiceCtx context, long position, long size) { uint count = (uint)((ulong)size >> 3); long[] releasedBuffers = _audioOut.GetReleasedBuffers(_track, (int)count); for (uint index = 0; index < count; index++) { long tag = 0; if (index < releasedBuffers.Length) { tag = releasedBuffers[index]; } context.Memory.WriteInt64(position + index * 8, tag); } context.ResponseData.Write(releasedBuffers.Length); return 0; } public void Dispose() { Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { _audioOut.CloseTrack(_track); } } } }