using Concentus.Structs; using static Ryujinx.HLE.HOS.ErrorCode; namespace Ryujinx.HLE.HOS.Services.Aud { class IHardwareOpusDecoder : IpcService { private const int FixedSampleRate = 48000; private int _sampleRate; private int _channelsCount; private OpusDecoder _decoder; public IHardwareOpusDecoder(int sampleRate, int channelsCount) { _sampleRate = sampleRate; _channelsCount = channelsCount; _decoder = new OpusDecoder(FixedSampleRate, channelsCount); } [Command(0)] // DecodeInterleaved(buffer) -> (u32, u32, buffer) public long DecodeInterleaved(ServiceCtx context) { long inPosition = context.Request.SendBuff[0].Position; long inSize = context.Request.SendBuff[0].Size; if (inSize < 8) { return MakeError(ErrorModule.Audio, AudErr.OpusInvalidInput); } long outPosition = context.Request.ReceiveBuff[0].Position; long outSize = context.Request.ReceiveBuff[0].Size; byte[] opusData = context.Memory.ReadBytes(inPosition, inSize); int processed = ((opusData[0] << 24) | (opusData[1] << 16) | (opusData[2] << 8) | (opusData[3] << 0)) + 8; if ((uint)processed > (ulong)inSize) { return MakeError(ErrorModule.Audio, AudErr.OpusInvalidInput); } short[] pcm = new short[outSize / 2]; int frameSize = pcm.Length / (_channelsCount * 2); int samples = _decoder.Decode(opusData, 0, opusData.Length, pcm, 0, frameSize); foreach (short sample in pcm) { context.Memory.WriteInt16(outPosition, sample); outPosition += 2; } context.ResponseData.Write(processed); context.ResponseData.Write(samples); return 0; } [Command(4)] // DecodeInterleavedWithPerf(buffer) -> (u32, u32, u64, buffer) public long DecodeInterleavedWithPerf(ServiceCtx context) { long result = DecodeInterleaved(context); // TODO: Figure out what this value is. // According to switchbrew, it is now used. context.ResponseData.Write(0L); return result; } } }