using LibHac; using LibHac.Account; using LibHac.Common; using LibHac.Fs; using LibHac.Ncm; using LibHac.Ns; using Ryujinx.Common; using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Memory; using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage; using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService; using System; using static LibHac.Fs.ApplicationSaveDataManagement; using AccountUid = Ryujinx.HLE.HOS.Services.Account.Acc.UserId; namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy { class IApplicationFunctions : IpcService { private KEvent _gpuErrorDetectedSystemEvent; public IApplicationFunctions(Horizon system) { _gpuErrorDetectedSystemEvent = new KEvent(system); } [Command(1)] // PopLaunchParameter(u32) -> object public ResultCode PopLaunchParameter(ServiceCtx context) { // Only the first 0x18 bytes of the Data seems to be actually used. MakeObject(context, new AppletAE.IStorage(StorageHelper.MakeLaunchParams(context.Device.System.State.Account.LastOpenedUser))); return ResultCode.Success; } [Command(20)] // EnsureSaveData(nn::account::Uid) -> u64 public ResultCode EnsureSaveData(ServiceCtx context) { Uid userId = context.RequestData.ReadStruct().ToLibHacUid(); TitleId titleId = new TitleId(context.Process.TitleId); BlitStruct controlHolder = context.Device.System.ControlData; ref ApplicationControlProperty control = ref controlHolder.Value; if (Util.IsEmpty(controlHolder.ByteSpan)) { // If the current application doesn't have a loaded control property, create a dummy one // and set the savedata sizes so a user savedata will be created. control = ref new BlitStruct(1).Value; // The set sizes don't actually matter as long as they're non-zero because we use directory savedata. control.UserAccountSaveDataSize = 0x4000; control.UserAccountSaveDataJournalSize = 0x4000; Logger.PrintWarning(LogClass.ServiceAm, "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games."); } Result result = EnsureApplicationSaveData(context.Device.FileSystem.FsClient, out long requiredSize, titleId, ref context.Device.System.ControlData.Value, ref userId); context.ResponseData.Write(requiredSize); return (ResultCode)result.Value; } [Command(21)] // GetDesiredLanguage() -> nn::settings::LanguageCode public ResultCode GetDesiredLanguage(ServiceCtx context) { context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode); return ResultCode.Success; } [Command(22)] // SetTerminateResult(u32) public ResultCode SetTerminateResult(ServiceCtx context) { int errorCode = context.RequestData.ReadInt32(); string result = GetFormattedErrorCode(errorCode); Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{errorCode:x8} ({result})."); return ResultCode.Success; } private string GetFormattedErrorCode(int errorCode) { int module = (errorCode >> 0) & 0x1ff; int description = (errorCode >> 9) & 0x1fff; return $"{(2000 + module):d4}-{description:d4}"; } [Command(23)] // GetDisplayVersion() -> nn::oe::DisplayVersion public ResultCode GetDisplayVersion(ServiceCtx context) { // FIXME: Need to check correct version on a switch. context.ResponseData.Write(1L); context.ResponseData.Write(0L); return ResultCode.Success; } // GetSaveDataSize(u8, nn::account::Uid) -> (u64, u64) [Command(26)] // 3.0.0+ public ResultCode GetSaveDataSize(ServiceCtx context) { SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte(); context.RequestData.BaseStream.Seek(7, System.IO.SeekOrigin.Current); Uid userId = context.RequestData.ReadStruct().ToLibHacUid(); // TODO: We return a size of 2GB as we use a directory based save system. This should be enough for most of the games. context.ResponseData.Write(2000000000u); Logger.PrintStub(LogClass.ServiceAm, new { saveDataType, userId }); return ResultCode.Success; } [Command(40)] // NotifyRunning() -> b8 public ResultCode NotifyRunning(ServiceCtx context) { context.ResponseData.Write(1); return ResultCode.Success; } [Command(50)] // 2.0.0+ // GetPseudoDeviceId() -> nn::util::Uuid public ResultCode GetPseudoDeviceId(ServiceCtx context) { context.ResponseData.Write(0L); context.ResponseData.Write(0L); Logger.PrintStub(LogClass.ServiceAm); return ResultCode.Success; } [Command(66)] // 3.0.0+ // InitializeGamePlayRecording(u64, handle) public ResultCode InitializeGamePlayRecording(ServiceCtx context) { Logger.PrintStub(LogClass.ServiceAm); return ResultCode.Success; } [Command(67)] // 3.0.0+ // SetGamePlayRecordingState(u32) public ResultCode SetGamePlayRecordingState(ServiceCtx context) { int state = context.RequestData.ReadInt32(); Logger.PrintStub(LogClass.ServiceAm, new { state }); return ResultCode.Success; } [Command(100)] // 5.0.0+ // InitializeApplicationCopyrightFrameBuffer(s32 width, s32 height, handle transfer_memory, u64 transfer_memory_size) public ResultCode InitializeApplicationCopyrightFrameBuffer(ServiceCtx context) { int width = context.RequestData.ReadInt32(); int height = context.RequestData.ReadInt32(); ulong transferMemorySize = context.RequestData.ReadUInt64(); int transferMemoryHandle = context.Request.HandleDesc.ToCopy[0]; ulong transferMemoryAddress = context.Process.HandleTable.GetObject(transferMemoryHandle).Address; ResultCode resultCode = ResultCode.InvalidParameters; if (((transferMemorySize & 0x3FFFF) == 0) && width <= 1280 && height <= 720) { resultCode = InitializeApplicationCopyrightFrameBufferImpl(transferMemoryAddress, transferMemorySize, width, height); } /* if (transferMemoryHandle) { svcCloseHandle(transferMemoryHandle); } */ return resultCode; } private ResultCode InitializeApplicationCopyrightFrameBufferImpl(ulong transferMemoryAddress, ulong transferMemorySize, int width, int height) { ResultCode resultCode = ResultCode.ObjectInvalid; if ((transferMemorySize & 0x3FFFF) != 0) { return ResultCode.InvalidParameters; } // if (_copyrightBuffer == null) { // TODO: Initialize buffer and object. Logger.PrintStub(LogClass.ServiceAm, new { transferMemoryAddress, transferMemorySize, width, height }); resultCode = ResultCode.Success; } return resultCode; } [Command(101)] // 5.0.0+ // SetApplicationCopyrightImage(buffer frame_buffer, s32 x, s32 y, s32 width, s32 height, s32 window_origin_mode) public ResultCode SetApplicationCopyrightImage(ServiceCtx context) { long frameBufferPos = context.Request.SendBuff[0].Position; long frameBufferSize = context.Request.SendBuff[0].Size; int x = context.RequestData.ReadInt32(); int y = context.RequestData.ReadInt32(); int width = context.RequestData.ReadInt32(); int height = context.RequestData.ReadInt32(); uint windowOriginMode = context.RequestData.ReadUInt32(); ResultCode resultCode = ResultCode.InvalidParameters; if (((y | x) >= 0) && width >= 1 && height >= 1) { ResultCode result = SetApplicationCopyrightImageImpl(x, y, width, height, frameBufferPos, frameBufferSize, windowOriginMode); if (resultCode != ResultCode.Success) { resultCode = result; } else { resultCode = ResultCode.Success; } } Logger.PrintStub(LogClass.ServiceAm, new { frameBufferPos, frameBufferSize, x, y, width, height, windowOriginMode }); return resultCode; } private ResultCode SetApplicationCopyrightImageImpl(int x, int y, int width, int height, long frameBufferPos, long frameBufferSize, uint windowOriginMode) { /* if (_copyrightBuffer == null) { return ResultCode.NullCopyrightObject; } */ Logger.PrintStub(LogClass.ServiceAm, new { x, y, width, height, frameBufferPos, frameBufferSize, windowOriginMode }); return ResultCode.Success; } [Command(102)] // 5.0.0+ // SetApplicationCopyrightVisibility(bool visible) public ResultCode SetApplicationCopyrightVisibility(ServiceCtx context) { bool visible = context.RequestData.ReadBoolean(); Logger.PrintStub(LogClass.ServiceAm, new { visible }); // NOTE: It sets an internal field and return ResultCode.Success in all case. return ResultCode.Success; } [Command(110)] // 5.0.0+ // QueryApplicationPlayStatistics(buffer title_id_list) -> (buffer entries, s32 entries_count) public ResultCode QueryApplicationPlayStatistics(ServiceCtx context) { // TODO: Call pdm:qry cmd 13 when IPC call between services will be implemented. return (ResultCode)QueryPlayStatisticsManager.GetPlayStatistics(context); } [Command(111)] // 6.0.0+ // QueryApplicationPlayStatisticsByUid(nn::account::Uid, buffer title_id_list) -> (buffer entries, s32 entries_count) public ResultCode QueryApplicationPlayStatisticsByUid(ServiceCtx context) { // TODO: Call pdm:qry cmd 16 when IPC call between services will be implemented. return (ResultCode)QueryPlayStatisticsManager.GetPlayStatistics(context, true); } [Command(130)] // 8.0.0+ // GetGpuErrorDetectedSystemEvent() -> handle public ResultCode GetGpuErrorDetectedSystemEvent(ServiceCtx context) { if (context.Process.HandleTable.GenerateHandle(_gpuErrorDetectedSystemEvent.ReadableEvent, out int gpuErrorDetectedSystemEventHandle) != KernelResult.Success) { throw new InvalidOperationException("Out of handles!"); } context.Response.HandleDesc = IpcHandleDesc.MakeCopy(gpuErrorDetectedSystemEventHandle); // NOTE: This is used by "sdk" NSO during applet-application initialization. // A seperate thread is setup where event-waiting is handled. // When the Event is signaled, official sw will assert. return ResultCode.Success; } } }