using Ryujinx.HLE.HOS.Ipc; using System.Collections.Generic; namespace Ryujinx.HLE.HOS.Services.Aud { class IHardwareOpusDecoderManager : IpcService { private Dictionary _commands; public override IReadOnlyDictionary Commands => _commands; public IHardwareOpusDecoderManager() { _commands = new Dictionary { { 0, Initialize }, { 1, GetWorkBufferSize } }; } public long Initialize(ServiceCtx context) { int sampleRate = context.RequestData.ReadInt32(); int channelsCount = context.RequestData.ReadInt32(); MakeObject(context, new IHardwareOpusDecoder(sampleRate, channelsCount)); return 0; } public long GetWorkBufferSize(ServiceCtx context) { //Note: The sample rate is ignored because it is fixed to 48KHz. int sampleRate = context.RequestData.ReadInt32(); int channelsCount = context.RequestData.ReadInt32(); context.ResponseData.Write(GetOpusDecoderSize(channelsCount)); return 0; } private static int GetOpusDecoderSize(int channelsCount) { const int silkDecoderSize = 0x2198; if (channelsCount < 1 || channelsCount > 2) { return 0; } int celtDecoderSize = GetCeltDecoderSize(channelsCount); int opusDecoderSize = (channelsCount * 0x800 + 0x4807) & -0x800 | 0x50; return opusDecoderSize + silkDecoderSize + celtDecoderSize; } private static int GetCeltDecoderSize(int channelsCount) { const int decodeBufferSize = 0x2030; const int celtDecoderSize = 0x58; const int celtSigSize = 0x4; const int overlap = 120; const int eBandsCount = 21; return (decodeBufferSize + overlap * 4) * channelsCount + eBandsCount * 16 + celtDecoderSize + celtSigSize; } } }