using JsonPrettyPrinterPlus; using Ryujinx.Common.Logging; using System; using System.Collections.Generic; using System.IO; using System.Text; using Utf8Json; using Utf8Json.Resolvers; using Ryujinx.Configuration.System; using Ryujinx.Configuration.Hid; using Ryujinx.Common.Configuration.Hid; using Ryujinx.UI.Input; using Ryujinx.Configuration.Ui; namespace Ryujinx.Configuration { public class ConfigurationFileFormat { public int Version { get; set; } /// /// Dumps shaders in this local directory /// public string GraphicsShadersDumpPath { get; set; } /// /// Enables printing debug log messages /// public bool LoggingEnableDebug { get; set; } /// /// Enables printing stub log messages /// public bool LoggingEnableStub { get; set; } /// /// Enables printing info log messages /// public bool LoggingEnableInfo { get; set; } /// /// Enables printing warning log messages /// public bool LoggingEnableWarn { get; set; } /// /// Enables printing error log messages /// public bool LoggingEnableError { get; set; } /// /// Enables printing guest log messages /// public bool LoggingEnableGuest { get; set; } /// /// Enables printing FS access log messages /// public bool LoggingEnableFsAccessLog { get; set; } /// /// Controls which log messages are written to the log targets /// public LogClass[] LoggingFilteredClasses { get; set; } /// /// Enables or disables logging to a file on disk /// public bool EnableFileLog { get; set; } /// /// Change System Language /// public Language SystemLanguage { get; set; } /// /// Enables or disables Docked Mode /// public bool DockedMode { get; set; } /// /// Enables or disables Discord Rich Presence /// public bool EnableDiscordIntegration { get; set; } /// /// Enables or disables Vertical Sync /// public bool EnableVsync { get; set; } /// /// Enables or disables multi-core scheduling of threads /// public bool EnableMulticoreScheduling { get; set; } /// /// Enables integrity checks on Game content files /// public bool EnableFsIntegrityChecks { get; set; } /// /// Enables FS access log output to the console. Possible modes are 0-3 /// public int FsGlobalAccessLogMode { get; set; } /// /// Enable or disable ignoring missing services /// public bool IgnoreMissingServices { get; set; } /// /// The primary controller's type /// public ControllerType ControllerType { get; set; } /// /// Used to toggle columns in the GUI /// public GuiColumns GuiColumns { get; set; } /// /// A list of directories containing games to be used to load games into the games list /// public List GameDirs { get; set; } /// /// Enable or disable custom themes in the GUI /// public bool EnableCustomTheme { get; set; } /// /// Path to custom GUI theme /// public string CustomThemePath { get; set; } /// /// Enable or disable keyboard support (Independent from controllers binding) /// public bool EnableKeyboard { get; set; } /// /// Keyboard control bindings /// public NpadKeyboard KeyboardControls { get; set; } /// /// Controller control bindings /// public NpadController JoystickControls { get; set; } /// /// Loads a configuration file from disk /// /// The path to the JSON configuration file public static ConfigurationFileFormat Load(string path) { var resolver = CompositeResolver.Create( new[] { new ConfigurationEnumFormatter() }, new[] { StandardResolver.AllowPrivateSnakeCase } ); using (Stream stream = File.OpenRead(path)) { return JsonSerializer.Deserialize(stream, resolver); } } /// /// Save a configuration file to disk /// /// The path to the JSON configuration file public void SaveConfig(string path) { IJsonFormatterResolver resolver = CompositeResolver.Create( new[] { new ConfigurationEnumFormatter() }, new[] { StandardResolver.AllowPrivateSnakeCase } ); byte[] data = JsonSerializer.Serialize(this, resolver); File.WriteAllText(path, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson()); } private class ConfigurationEnumFormatter : IJsonFormatter where T : struct { public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver) { formatterResolver.GetFormatterWithVerify() .Serialize(ref writer, value.ToString(), formatterResolver); } public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver) { if (reader.ReadIsNull()) { return default(T); } string enumName = formatterResolver.GetFormatterWithVerify() .Deserialize(ref reader, formatterResolver); if (Enum.TryParse(enumName, out T result)) { return result; } return default(T); } } } }