namespace Ryujinx.Graphics.Shader.Decoders { interface IOpCodeTexture : IOpCode { Register Rd { get; } Register Ra { get; } Register Rb { get; } bool IsArray { get; } TextureDimensions Dimensions { get; } int ComponentMask { get; } int Immediate { get; } TextureLodMode LodMode { get; } bool HasOffset { get; } bool HasDepthCompare { get; } bool IsMultisample { get; } } }