namespace Ryujinx.Graphics.Shader.Decoders { enum SystemRegister { LaneId = 0, YDirection = 0x12, ThreadId = 0x20, ThreadIdX = 0x21, ThreadIdY = 0x22, ThreadIdZ = 0x23, CtaIdX = 0x25, CtaIdY = 0x26, CtaIdZ = 0x27, EqMask = 0x38, LtMask = 0x39, LeMask = 0x3a, GtMask = 0x3b, GeMask = 0x3c } }