using System; namespace Ryujinx.Graphics.Shader.StructuredIr { [Flags] enum HelperFunctionsMask { MultiplyHighS32 = 1 << 0, MultiplyHighU32 = 1 << 1, Shuffle = 1 << 2, ShuffleDown = 1 << 3, ShuffleUp = 1 << 4, ShuffleXor = 1 << 5, SwizzleAdd = 1 << 6 } }