using static Ryujinx.HLE.HOS.Services.Hid.Hid; namespace Ryujinx.HLE.HOS.Services.Hid { public abstract class BaseDevice { protected readonly Switch _device; public bool Active; public BaseDevice(Switch device, bool active) { _device = device; Active = active; } internal static int UpdateEntriesHeader(ref CommonEntriesHeader header, out int previousEntry) { header.NumEntries = SharedMemEntryCount; header.MaxEntryIndex = SharedMemEntryCount - 1; previousEntry = (int)header.LatestEntry; header.LatestEntry = (header.LatestEntry + 1) % SharedMemEntryCount; header.TimestampTicks = GetTimestampTicks(); return (int)header.LatestEntry; // EntryCount shouldn't overflow int } } }