namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { /// /// Possible states for the software keyboard when running in inline mode. /// enum InlineKeyboardState : uint { /// /// The software keyboard has just been created or finalized and is uninitialized. /// Uninitialized = 0x0, /// /// A Calc was previously received and fulfilled, so the software keyboard is initialized, but is not processing input. /// Initialized = 0x1, /// /// A Calc was received and the software keyboard is processing input. /// Ready = 0x2, /// /// New text data or cursor position of the software keyboard are available. /// DataAvailable = 0x3, /// /// The Calc request was fulfilled with either a text input or a cancel. /// Complete = 0x4 } }