namespace Ryujinx.Graphics.Shader { public struct ShaderCapabilities { private static readonly ShaderCapabilities _default = new ShaderCapabilities(32768, 16); public static ShaderCapabilities Default => _default; public int MaximumViewportDimensions { get; } public int StorageBufferOffsetAlignment { get; } public ShaderCapabilities( int maximumViewportDimensions, int storageBufferOffsetAlignment) { MaximumViewportDimensions = maximumViewportDimensions; StorageBufferOffsetAlignment = storageBufferOffsetAlignment; } } }