namespace Ryujinx.Graphics.Gal { public struct GalTextureSampler { public GalTextureWrap AddressU { get; private set; } public GalTextureWrap AddressV { get; private set; } public GalTextureWrap AddressP { get; private set; } public GalTextureFilter MinFilter { get; private set; } public GalTextureFilter MagFilter { get; private set; } public GalTextureMipFilter MipFilter { get; private set; } public GalColorF BorderColor { get; private set; } public bool DepthCompare { get; private set; } public DepthCompareFunc DepthCompareFunc { get; private set; } public GalTextureSampler( GalTextureWrap addressU, GalTextureWrap addressV, GalTextureWrap addressP, GalTextureFilter minFilter, GalTextureFilter magFilter, GalTextureMipFilter mipFilter, GalColorF borderColor, bool depthCompare, DepthCompareFunc depthCompareFunc) { AddressU = addressU; AddressV = addressV; AddressP = addressP; MinFilter = minFilter; MagFilter = magFilter; MipFilter = mipFilter; BorderColor = borderColor; DepthCompare = depthCompare; DepthCompareFunc = depthCompareFunc; } } }