using Ryujinx.Audio; using Ryujinx.Cpu; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Threading; using System; using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager { class IAudioOut : IpcService, IDisposable { private readonly KernelContext _kernelContext; private readonly IAalOutput _audioOut; private readonly KEvent _releaseEvent; private int _releaseEventHandle; private readonly int _track; private readonly int _clientHandle; public IAudioOut(KernelContext kernelContext, IAalOutput audioOut, KEvent releaseEvent, int track, int clientHandle) { _kernelContext = kernelContext; _audioOut = audioOut; _releaseEvent = releaseEvent; _track = track; _clientHandle = clientHandle; } [Command(0)] // GetAudioOutState() -> u32 state public ResultCode GetAudioOutState(ServiceCtx context) { context.ResponseData.Write((int)_audioOut.GetState(_track)); return ResultCode.Success; } [Command(1)] // StartAudioOut() public ResultCode StartAudioOut(ServiceCtx context) { _audioOut.Start(_track); return ResultCode.Success; } [Command(2)] // StopAudioOut() public ResultCode StopAudioOut(ServiceCtx context) { _audioOut.Stop(_track); return ResultCode.Success; } [Command(3)] // AppendAudioOutBuffer(u64 tag, buffer) public ResultCode AppendAudioOutBuffer(ServiceCtx context) { return AppendAudioOutBufferImpl(context, context.Request.SendBuff[0].Position); } [Command(4)] // RegisterBufferEvent() -> handle public ResultCode RegisterBufferEvent(ServiceCtx context) { if (_releaseEventHandle == 0) { if (context.Process.HandleTable.GenerateHandle(_releaseEvent.ReadableEvent, out _releaseEventHandle) != KernelResult.Success) { throw new InvalidOperationException("Out of handles!"); } } context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_releaseEventHandle); return ResultCode.Success; } [Command(5)] // GetReleasedAudioOutBuffer() -> (u32 count, buffer) public ResultCode GetReleasedAudioOutBuffer(ServiceCtx context) { long position = context.Request.ReceiveBuff[0].Position; long size = context.Request.ReceiveBuff[0].Size; return GetReleasedAudioOutBufferImpl(context, position, size); } [Command(6)] // ContainsAudioOutBuffer(u64 tag) -> b8 public ResultCode ContainsAudioOutBuffer(ServiceCtx context) { long tag = context.RequestData.ReadInt64(); context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag)); return ResultCode.Success; } [Command(7)] // 3.0.0+ // AppendAudioOutBufferAuto(u64 tag, buffer) public ResultCode AppendAudioOutBufferAuto(ServiceCtx context) { (long position, _) = context.Request.GetBufferType0x21(); return AppendAudioOutBufferImpl(context, position); } public ResultCode AppendAudioOutBufferImpl(ServiceCtx context, long position) { long tag = context.RequestData.ReadInt64(); AudioOutData data = MemoryHelper.Read(context.Memory, position); // NOTE: Assume PCM16 all the time, change if new format are found. short[] buffer = new short[data.SampleBufferSize / sizeof(short)]; context.Process.HandleTable.GetKProcess(_clientHandle).CpuMemory.Read((ulong)data.SampleBufferPtr, MemoryMarshal.Cast(buffer)); _audioOut.AppendBuffer(_track, tag, buffer); return ResultCode.Success; } [Command(8)] // 3.0.0+ // GetReleasedAudioOutBufferAuto() -> (u32 count, buffer) public ResultCode GetReleasedAudioOutBufferAuto(ServiceCtx context) { (long position, long size) = context.Request.GetBufferType0x22(); return GetReleasedAudioOutBufferImpl(context, position, size); } public ResultCode GetReleasedAudioOutBufferImpl(ServiceCtx context, long position, long size) { uint count = (uint)((ulong)size >> 3); long[] releasedBuffers = _audioOut.GetReleasedBuffers(_track, (int)count); for (uint index = 0; index < count; index++) { long tag = 0; if (index < releasedBuffers.Length) { tag = releasedBuffers[index]; } context.Memory.Write((ulong)(position + index * 8), tag); } context.ResponseData.Write(releasedBuffers.Length); return ResultCode.Success; } [Command(9)] // 4.0.0+ // GetAudioOutBufferCount() -> u32 public ResultCode GetAudioOutBufferCount(ServiceCtx context) { uint bufferCount = _audioOut.GetBufferCount(_track); context.ResponseData.Write(bufferCount); return ResultCode.Success; } [Command(10)] // 4.0.0+ // GetAudioOutPlayedSampleCount() -> u64 public ResultCode GetAudioOutPlayedSampleCount(ServiceCtx context) { ulong playedSampleCount = _audioOut.GetPlayedSampleCount(_track); context.ResponseData.Write(playedSampleCount); return ResultCode.Success; } [Command(11)] // 4.0.0+ // FlushAudioOutBuffers() -> b8 public ResultCode FlushAudioOutBuffers(ServiceCtx context) { bool heldBuffers = _audioOut.FlushBuffers(_track); context.ResponseData.Write(heldBuffers); return ResultCode.Success; } [Command(12)] // 6.0.0+ // SetAudioOutVolume(s32) public ResultCode SetAudioOutVolume(ServiceCtx context) { float volume = context.RequestData.ReadSingle(); _audioOut.SetVolume(_track, volume); return ResultCode.Success; } [Command(13)] // 6.0.0+ // GetAudioOutVolume() -> s32 public ResultCode GetAudioOutVolume(ServiceCtx context) { float volume = _audioOut.GetVolume(_track); context.ResponseData.Write(volume); return ResultCode.Success; } public void Dispose() { Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { _kernelContext.Syscall.CloseHandle(_clientHandle); _audioOut.CloseTrack(_track); } } } }