using System; namespace Ryujinx.Graphics.Gal { public struct GalVertexAttrib { public int Index { get; private set; } public bool IsConst { get; private set; } public int Offset { get; private set; } public IntPtr Pointer { get; private set; } public GalVertexAttribSize Size { get; private set; } public GalVertexAttribType Type { get; private set; } public bool IsBgra { get; private set; } public GalVertexAttrib( int Index, bool IsConst, int Offset, IntPtr Pointer, GalVertexAttribSize Size, GalVertexAttribType Type, bool IsBgra) { this.Index = Index; this.IsConst = IsConst; this.Pointer = Pointer; this.Offset = Offset; this.Size = Size; this.Type = Type; this.IsBgra = IsBgra; } } }